using Content.Shared.Radio; using JetBrains.Annotations; using Robust.Client.GameObjects; namespace Content.Client.Radio.Ui; [UsedImplicitly] public sealed class IntercomBoundUserInterface : BoundUserInterface { [ViewVariables] private IntercomMenu? _menu; public IntercomBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { } protected override void Open() { base.Open(); _menu = new(); _menu.OnMicPressed += enabled => { SendMessage(new ToggleIntercomMicMessage(enabled)); }; _menu.OnSpeakerPressed += enabled => { SendMessage(new ToggleIntercomSpeakerMessage(enabled)); }; _menu.OnChannelSelected += channel => { SendMessage(new SelectIntercomChannelMessage(channel)); }; _menu.OnClose += Close; _menu.OpenCentered(); } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!disposing) return; _menu?.Close(); } protected override void UpdateState(BoundUserInterfaceState state) { base.UpdateState(state); if (state is not IntercomBoundUIState msg) return; _menu?.Update(msg); } }