using Content.Shared.GameObjects.Components.Nutrition; using Content.Shared.Utility; using JetBrains.Annotations; using Robust.Client.GameObjects; using Robust.Client.Interfaces.GameObjects.Components; using Robust.Shared.Utility; using YamlDotNet.RepresentationModel; namespace Content.Client.GameObjects.Components.Nutrition { [UsedImplicitly] public sealed class DrinkFoodVisualizer : AppearanceVisualizer { private int _steps; public override void LoadData(YamlMappingNode node) { base.LoadData(node); _steps = node.GetNode("steps").AsInt(); } public override void OnChangeData(AppearanceComponent component) { if(!component.Owner.TryGetComponent(out var sprite)) { return; }; if (!component.TryGetData(SharedFoodComponent.FoodVisuals.MaxUses, out var maxUses)) { return; } if (component.TryGetData(SharedFoodComponent.FoodVisuals.Visual, out var usesLeft)) { var step = ContentHelpers.RoundToLevels(usesLeft, maxUses, _steps); sprite.LayerSetState(0, $"icon-{step}"); } else { sprite.LayerSetState(0, "icon-0"); } } } }