using Robust.Shared.Audio;
namespace Content.Shared.Paper
{
[RegisterComponent]
public sealed class StampComponent : Component
{
///
/// The loc string name that will be stamped to the piece of paper on examine.
///
[DataField("stampedName")]
public string StampedName { get; set; } = "stamp-component-stamped-name-default";
///
/// Tne sprite state of the stamp to display on the paper from bureacracy.rsi.
///
[DataField("stampState")]
public string StampState { get; set; } = "paper_stamp-generic";
[DataField("sound")]
public SoundSpecifier? Sound;
}
}