using Robust.Shared.Audio; namespace Content.Shared.Paper { [RegisterComponent] public sealed class StampComponent : Component { /// /// The loc string name that will be stamped to the piece of paper on examine. /// [DataField("stampedName")] public string StampedName { get; set; } = "stamp-component-stamped-name-default"; /// /// Tne sprite state of the stamp to display on the paper from bureacracy.rsi. /// [DataField("stampState")] public string StampState { get; set; } = "paper_stamp-generic"; [DataField("sound")] public SoundSpecifier? Sound; } }