using Content.Server.Mobs;
using Robust.Shared.Interfaces.Serialization;
namespace Content.Server.Objectives.Interfaces
{
public interface IObjectiveRequirement : IExposeData
{
///
/// Checks whether or not the entity & its surroundings are valid to be given the objective.
///
/// Returns true if objective can be given.
bool CanBeAssigned(Mind mind);
}
}