// ReSharper disable ArrangeTrailingCommaInMultilineLists namespace Content.Client.Entry { public static class IgnoredComponents { public static string[] List => new[] { "Anchorable", "AmmoBox", "Pickaxe", "IngestionBlocker", "Charger", "CloningPod", "Destructible", "Temperature", "AtmosExposed", "Explosive", "OnUseTimerTrigger", "WarpPoint", "EmitSoundOnUse", "EmitSoundOnLand", "EmitSoundOnActivate", "FootstepModifier", "HeatResistance", "EntityStorage", "MeleeWeapon", "MeleeChemicalInjector", "Dice", "PaperLabel", "Construction", "PoweredLight", "Smes", "LightBulb", "GlassTable", "Healing", "Material", "RandomAppearance", "Mineable", "RangedMagazine", "Ammo", "AiController", "Computer", "ResearchServer", "ResearchPointSource", "ResearchClient", "IdCardConsole", "ThermalRegulator", "AtmosFixMarker", "CablePlacer", "Drink", "Food", "DeployableBarrier", "MagicMirror", "FloorTile", "RandomInsulation", "Electrified", "Electrocution", "Paper", "Bloodstream", "TransformableContainer", "Mind", "StorageFill", "Mop", "Bucket", "CableVis", "BatterySelfRecharger", "Puddle", "Stomach", "SpeedLoader", "Hitscan", "StunOnCollide", "ExaminableDamage", "RandomPottedPlant", "Brain", "CommunicationsConsole", "BarSign", "SolarPanel", "BodyScanner", "Stunbaton", "Tool", "TriggerOnProximity", "TilePrying", "RandomSpriteColor", "ConditionalSpawner", "TemperatureProtection", "DamageOnToolInteract", "ExaminableBattery", "PottedPlantHide", "Lock", "PresetIdCard", "SolarControlConsole", "Thruster", "FlashOnTrigger", "SoundOnTrigger", "TriggerOnCollide", "DeleteOnTrigger", "EmptyOnMachineDeconstruct", "ExplodeOnTrigger", "Utensil", "UnarmedCombat", "TimedSpawner", "NodeContainer", "PowerSupplier", "PowerConsumer", "Battery", "Lung", "BatteryDischarger", "Apc", "PowerProvider", "ApcPowerReceiver", "Cable", "StressTestMovement", "EmitSoundOnThrow", "SalvageMagnet", "Flash", "Docking", "Telecrystal", "RCD", "RCDAmmo", "CursedEntityStorage", "Radio", "GasArtifact", "RadiateArtifact", "TemperatureArtifact", "DisposalHolder", "DisposalTagger", "DisposalRouter", "DisposalTransit", "DisposalEntry", "DisposalJunction", "DisposalBend", "Recycler", "Conveyor", "Flippable", "Airtight", "MovedByPressure", "Spray", "Vapor", "AddAccentClothing", "DamageOnHighSpeedImpact", "SolutionContainerManager", "RefillableSolution", "DrainableSolution", "ExaminableSolution", "DrawableSolution", "InjectableSolution", "Barotrauma", "GasVentPump", "GasPassiveVent", "GasVentScrubber", "GasOutletInjector", "GasMiner", "GasPressurePump", "GasVolumePump", "GasPassiveGate", "GasValve", "GasThermoMachine", "Respirator", "Metabolizer", "AiFactionTag", "PressureProtection", "AMEPart", "AMEFuelContainer", "AMEShield", "AtmosDevice", "SignalReceiver", "SignalSwitch", "SignalTransmitter", "SignalButton", "SignalLinker", "ItemCabinet", "FireExtinguisher", "Firelock", "AtmosPlaque", "Spillable", "SpaceVillainArcade", "Flammable", "Smokable", "Cigar", "Matchstick", "Matchbox", "BlockGameArcade", "Rehydratable", "Headset", "ComputerBoard", "GasCanister", "GasPort", "GasPortable", "AtmosPipeColor", "AtmosUnsafeUnanchor", "GasMixer", "Cleanable", "Configuration", "PlantHolder", "SeedExtractor", "Produce", "Log", "Seed", "ActivatableUI", "ActivatableUIRequiresPower", "Internals", "GasTank", "BreathMask", "RadiationCollector", "Emitter", "SingularityGenerator", "ParticleProjectile", "ParticleAcceleratorControlBox", "ParticleAcceleratorEmitter", "ParticleAcceleratorEndCap", "ParticleAcceleratorFuelChamber", "ParticleAcceleratorPowerBox", "BodyBagEntityStorage", "MorgueEntityStorage", "MorgueTray", "CrematoriumEntityStorage", "RandomSpriteState", "ReagentGrinder", "Extractable", "WelderRefinable", "TwoWayLever", "SolutionInjectOnCollide", "Machine", "MachinePart", "MachineFrame", "MachineBoard", "ChemicalAmmo", "CargoTelepad", "TraitorDeathMatchRedemption", "CanHostGuardian", "SliceableFood", "DamageOtherOnHit", "SinguloFood", "DamageOnLand", "SmokeSolutionAreaEffect", "FoamSolutionAreaEffect", "GasFilter", "Recyclable", "LightReplacer", "SecretStash", "Toilet", "ClusterGrenade", "Repairable", "SolutionTransfer", "Evaporation", "ReagentTank", "UtilityAI", "FlashImmunity", "GhostTakeoverAvailable", "GhostRoleMobSpawner", "GhostOnMove", "RandomSpawner", "SpawnAfterInteract", "DisassembleOnActivate", "ExplosionLaunched", "BeingCloned", "Advertise", "Bible", "PowerNetworkBattery", "BatteryCharger", "UnpoweredFlashlight", "Uplink", "SpawnItemsOnUse", "AmbientOnPowered", "Wieldable", "IncreaseDamageOnWield", "TabletopGame", "LitOnPowered", "TriggerOnSignalReceived", "ToggleDoorOnTrigger", "DeviceNetworkComponent", "WiredNetworkConnection", "WirelessNetworkConnection", "ExtensionCableReceiver", "ExtensionCableProvider", "ApcNetworkConnection", "SuitSensor", "CrewMonitoringConsole", "ApcNetSwitch", "HandLabeler", "Label", "Nuke", "NukeCodePaper", "GhostRadio", "Armor", "AtmosMonitor", "AtmosAlarmable", "FireAlarm", "AirAlarm", "RadarConsole", "Guardian", "GuardianCreator", "GuardianHost", "Udder", "PneumaticCannon", "Spreader", "GrowingKudzu", "MonkeyAccent", "ReplacementAccent", "ResistLocker", "IgniteOnCollide", "SpawnArtifact", "TelepathicArtifact", "ArtifactGasTrigger", "ArtifactInteractionTrigger", "Artifact", "RandomArtifactSprite", "EnergySword", "DoorRemote", }; } }