using Content.Shared._Offbrand.Wounds; using Content.Shared.StatusEffectNew; namespace Content.Shared._Offbrand.StatusEffects; public sealed class PainkillerStatusEffectSystem : EntitySystem { public override void Initialize() { base.Initialize(); SubscribeLocalEvent>(OnGetPain); } private void OnGetPain(Entity ent, ref StatusEffectRelayedEvent args) { args.Args = args.Args with { Pain = args.Args.Pain - ent.Comp.Effectiveness }; } }