using Content.Server.Zombies; using Content.Shared._Offbrand.EntityEffects; using Content.Shared.EntityEffects; namespace Content.Server._Offbrand.EntityEffects; public sealed class ZombifySystem : EntitySystem { [Dependency] private readonly ZombieSystem _zombie = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent>(OnExecuteZombify); } private void OnExecuteZombify(ref ExecuteEntityEffectEvent args) { _zombie.ZombifyEntity(args.Args.TargetEntity); } }