using Content.Server.Shuttles.Systems;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Server.Shuttles.Components;
///
/// If added to an airlock will try to autofill a grid onto it on MapInit
///
[RegisterComponent, Access(typeof(ShuttleSystem))]
public sealed partial class GridFillComponent : Component
{
[DataField]
public ResPath Path = new("/Maps/Shuttles/escape_pod_small.yml");
///
/// Components to be added to any spawned grids.
///
[DataField]
public ComponentRegistry AddComponents = new();
}