using Content.Server.Administration; using Content.Server.Interfaces.GameTicking; using Content.Shared.Administration; using Robust.Server.Interfaces.Console; using Robust.Server.Interfaces.Player; using Robust.Shared.IoC; namespace Content.Server.Commands.GameTicking { [AdminCommand(AdminFlags.Server)] class SetGamePresetCommand : IClientCommand { public string Command => "setgamepreset"; public string Description => ""; public string Help => ""; public void Execute(IConsoleShell shell, IPlayerSession player, string[] args) { if (args.Length != 1) { shell.SendText(player, "Need exactly one argument."); return; } var ticker = IoCManager.Resolve(); ticker.SetStartPreset(args[0]); } } }