using Content.Server.Power.EntitySystems;
namespace Content.Server.Power.Components
{
///
/// Battery node on the pow3r network. Needs other components to connect to actual networks.
///
[RegisterComponent]
[Virtual]
[Access(typeof(BatterySystem))]
public partial class BatteryComponent : Component
{
public string SolutionName = "battery";
///
/// Maximum charge of the battery in joules (ie. watt seconds)
///
[DataField]
public float MaxCharge;
///
/// Current charge of the battery in joules (ie. watt seconds)
///
[DataField("startingCharge")]
public float CurrentCharge;
///
/// The price per one joule. Default is 1 credit for 10kJ.
///
[DataField]
public float PricePerJoule = 0.0001f;
}
///
/// Raised when a battery's charge or capacity changes (capacity affects relative charge percentage).
///
[ByRefEvent]
public readonly record struct ChargeChangedEvent(float Charge, float MaxCharge);
}