using Content.Shared.Verbs; using Robust.Server.GameObjects; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; namespace Content.Server.Strip { public sealed class StrippableSystem : EntitySystem { public override void Initialize() { base.Initialize(); SubscribeLocalEvent(AddStripVerb); } private void AddStripVerb(EntityUid uid, StrippableComponent component, GetOtherVerbsEvent args) { if (args.Hands == null || !args.CanAccess || !args.CanInteract || args.Target == args.User) return; if (!IoCManager.Resolve().TryGetComponent(args.User, out ActorComponent? actor)) return; Verb verb = new(); verb.Text = Loc.GetString("strip-verb-get-data-text"); verb.IconTexture = "/Textures/Interface/VerbIcons/outfit.svg.192dpi.png"; verb.Act = () => component.OpenUserInterface(actor.PlayerSession); args.Verbs.Add(verb); } } }