using Content.Server.Administration;
using Content.Server.Tools.Components;
using Content.Shared.Administration;
using Content.Shared.Maps;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
namespace Content.Server.Interaction
{
///
///
///
[AdminCommand(AdminFlags.Debug)]
class TilePryCommand : IConsoleCommand
{
public string Command => "tilepry";
public string Description => "Pries up all tiles in a radius around the user.";
public string Help => $"Usage: {Command} ";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
var player = shell.Player as IPlayerSession;
if (player?.AttachedEntity == null)
{
return;
}
if (args.Length != 1)
{
shell.WriteLine(Help);
return;
}
if (!int.TryParse(args[0], out var radius))
{
shell.WriteLine($"{args[0]} isn't a valid integer.");
return;
}
if (radius < 0)
{
shell.WriteLine("Radius must be positive.");
return;
}
var mapManager = IoCManager.Resolve();
var playerGrid = IoCManager.Resolve().GetComponent(player.AttachedEntity).GridID;
var mapGrid = mapManager.GetGrid(playerGrid);
var playerPosition = IoCManager.Resolve().GetComponent(player.AttachedEntity).Coordinates;
var tileDefinitionManager = IoCManager.Resolve();
for (var i = -radius; i <= radius; i++)
{
for (var j = -radius; j <= radius; j++)
{
var tile = mapGrid.GetTileRef(playerPosition.Offset((i, j)));
var coordinates = mapGrid.GridTileToLocal(tile.GridIndices);
var tileDef = (ContentTileDefinition) tileDefinitionManager[tile.Tile.TypeId];
if (!tileDef.CanCrowbar) continue;
var underplating = tileDefinitionManager["underplating"];
mapGrid.SetTile(coordinates, new Robust.Shared.Map.Tile(underplating.TileId));
}
}
}
}
}