using System; using Content.Server.Administration; using Content.Server.Commands; using Content.Shared.Administration; using Content.Shared.Alert; using Robust.Server.Player; using Robust.Shared.Console; using Robust.Shared.GameObjects; using Robust.Shared.IoC; namespace Content.Server.Alert.Commands { [AdminCommand(AdminFlags.Debug)] public sealed class ShowAlert : IConsoleCommand { public string Command => "showalert"; public string Description => "Shows an alert for a player, defaulting to current player"; public string Help => "showalert "; public void Execute(IConsoleShell shell, string argStr, string[] args) { var player = shell.Player as IPlayerSession; if (player == null) { shell.WriteLine("You cannot run this command from the server."); return; } var attachedEntity = player.AttachedEntity; if (attachedEntity == null) { shell.WriteLine("You don't have an entity."); return; } if (args.Length > 2) { var target = args[2]; if (!CommandUtils.TryGetAttachedEntityByUsernameOrId(shell, target, player, out attachedEntity)) return; } if (!IoCManager.Resolve().TryGetComponent(attachedEntity, out ServerAlertsComponent? alertsComponent)) { shell.WriteLine("user has no alerts component"); return; } var alertType = args[0]; var severity = args[1]; var alertMgr = IoCManager.Resolve(); if (!alertMgr.TryGet(Enum.Parse(alertType), out var alert)) { shell.WriteLine("unrecognized alertType " + alertType); return; } if (!short.TryParse(severity, out var sevint)) { shell.WriteLine("invalid severity " + sevint); return; } alertsComponent.ShowAlert(alert.AlertType, sevint == -1 ? (short?) null : sevint); } } }