using Content.Shared.StatusEffectNew; using Robust.Shared.Prototypes; namespace Content.Shared.Speech.EntitySystems; public abstract class SharedStutteringSystem : EntitySystem { public static readonly EntProtoId Stuttering = "StatusEffectStutter"; [Dependency] protected readonly StatusEffectsSystem Status = default!; // For code in shared... I imagine we ain't getting accent prediction anytime soon so let's not bother. public virtual void DoStutter(EntityUid uid, TimeSpan time, bool refresh) { } public virtual void DoRemoveStutterTime(EntityUid uid, TimeSpan timeRemoved) { } public virtual void DoRemoveStutter(EntityUid uid) { } }