using System.Collections.Generic; using Content.Server.Mind.Components; using Content.Server.Objectives.Interfaces; using JetBrains.Annotations; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Random; using Robust.Shared.Localization; using Robust.Shared.Utility; using Robust.Shared.Serialization.Manager.Attributes; using Content.Server.Traitor; namespace Content.Server.Objectives.Conditions { [DataDefinition] public class RandomTraitorAliveCondition : IObjectiveCondition { protected Mind.Mind? Target; public IObjectiveCondition GetAssigned(Mind.Mind mind) { var entityMgr = IoCManager.Resolve(); List _allOtherTraitors = new List(); foreach (var targetMind in entityMgr.EntityQuery()) { if (targetMind.Mind?.CharacterDeadIC == false && targetMind.Mind != mind && targetMind.Mind?.HasRole() == true) { _allOtherTraitors.Add(targetMind.Mind); } } return new RandomTraitorAliveCondition {Target = IoCManager.Resolve().Pick(_allOtherTraitors)}; } public string Title { get { var targetName = string.Empty; if (Target == null) return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName)); if (Target.CharacterName != null) targetName = Target.CharacterName; else if (Target.OwnedEntity is {Valid: true} owned) targetName = IoCManager.Resolve().GetComponent(owned).EntityName; return Loc.GetString("objective-condition-other-traitor-alive-title", ("targetName", targetName)); } } public string Description => Loc.GetString("objective-condition-other-traitor-alive-description"); public SpriteSpecifier Icon => new SpriteSpecifier.Rsi(new ResourcePath("Objects/Misc/bureaucracy.rsi"), "folder-white"); public float Progress => (!Target?.CharacterDeadIC ?? true) ? 1f : 0f; public float Difficulty => 1.75f; public bool Equals(IObjectiveCondition? other) { return other is RandomTraitorAliveCondition kpc && Equals(Target, kpc.Target); } public override bool Equals(object? obj) { if (ReferenceEquals(null, obj)) return false; if (ReferenceEquals(this, obj)) return true; return obj is RandomTraitorAliveCondition alive && alive.Equals(this); } public override int GetHashCode() { return Target?.GetHashCode() ?? 0; } } }