using System.Linq;
using Content.Shared.Interaction;
using Content.Shared.Stacks;
using JetBrains.Annotations;
using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
namespace Content.Shared.Materials;
///
/// This handles storing materials and modifying their amounts
///
///
public abstract class SharedMaterialStorageSystem : EntitySystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IPrototypeManager _prototype = default!;
///
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent(OnMapInit);
SubscribeLocalEvent(OnInteractUsing);
SubscribeLocalEvent(OnGetState);
SubscribeLocalEvent(OnHandleState);
SubscribeLocalEvent(OnGetInsertingState);
SubscribeLocalEvent(OnHandleInsertingState);
SubscribeLocalEvent(OnUnpaused);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
foreach (var inserting in EntityQuery())
{
if (_timing.CurTime < inserting.EndTime)
continue;
_appearance.SetData(inserting.Owner, MaterialStorageVisuals.Inserting, false);
RemComp(inserting.Owner, inserting);
}
}
private void OnMapInit(EntityUid uid, MaterialStorageComponent component, MapInitEvent args)
{
_appearance.SetData(uid, MaterialStorageVisuals.Inserting, false);
}
private void OnGetState(EntityUid uid, MaterialStorageComponent component, ref ComponentGetState args)
{
args.State = new MaterialStorageComponentState(component.Storage, component.MaterialWhiteList);
}
private void OnHandleState(EntityUid uid, MaterialStorageComponent component, ref ComponentHandleState args)
{
if (args.Current is not MaterialStorageComponentState state)
return;
component.Storage = new Dictionary(state.Storage);
if (state.MaterialWhitelist != null)
component.MaterialWhiteList = new List(state.MaterialWhitelist);
}
private void OnGetInsertingState(EntityUid uid, InsertingMaterialStorageComponent component, ref ComponentGetState args)
{
args.State = new InsertingMaterialStorageComponentState(component.EndTime, component.MaterialColor);
}
private void OnHandleInsertingState(EntityUid uid, InsertingMaterialStorageComponent component, ref ComponentHandleState args)
{
if (args.Current is not InsertingMaterialStorageComponentState state)
return;
component.EndTime = state.EndTime;
component.MaterialColor = state.MaterialColor;
}
private void OnUnpaused(EntityUid uid, InsertingMaterialStorageComponent component, ref EntityUnpausedEvent args)
{
component.EndTime += args.PausedTime;
}
///
/// Gets the volume of a specified material contained in this storage.
///
///
///
///
/// The volume of the material
[PublicAPI]
public int GetMaterialAmount(EntityUid uid, MaterialPrototype material, MaterialStorageComponent? component = null)
{
return GetMaterialAmount(uid, material.ID, component);
}
///
/// Gets the volume of a specified material contained in this storage.
///
///
///
///
/// The volume of the material
public int GetMaterialAmount(EntityUid uid, string material, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return 0; //you have nothing
return !component.Storage.TryGetValue(material, out var amount) ? 0 : amount;
}
///
/// Gets the total volume of all materials in the storage.
///
///
///
/// The volume of all materials in the storage
public int GetTotalMaterialAmount(EntityUid uid, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return 0;
return component.Storage.Values.Sum();
}
///
/// Tests if a specific amount of volume will fit in the storage.
///
///
///
///
/// If the specified volume will fit
public bool CanTakeVolume(EntityUid uid, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
return component.StorageLimit == null || GetTotalMaterialAmount(uid, component) + volume <= component.StorageLimit;
}
///
/// Checks if the specified material can be changed by the specified volume.
///
///
///
///
///
/// If the amount can be changed
public bool CanChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
return CanTakeVolume(uid, volume, component) &&
(component.MaterialWhiteList == null || component.MaterialWhiteList.Contains(materialId)) &&
(!component.Storage.TryGetValue(materialId, out var amount) || amount + volume >= 0);
}
///
/// Changes the amount of a specific material in the storage.
/// Still respects the filters in place.
///
///
///
///
///
/// If it was successful
public bool TryChangeMaterialAmount(EntityUid uid, string materialId, int volume, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component))
return false;
if (!CanChangeMaterialAmount(uid, materialId, volume, component))
return false;
if (!component.Storage.ContainsKey(materialId))
component.Storage.Add(materialId, 0);
component.Storage[materialId] += volume;
var ev = new MaterialAmountChangedEvent();
RaiseLocalEvent(uid, ref ev);
Dirty(component);
return true;
}
///
/// Tries to insert an entity into the material storage.
///
///
///
///
///
/// If it was successful
public virtual bool TryInsertMaterialEntity(EntityUid user, EntityUid toInsert, EntityUid receiver, MaterialStorageComponent? component = null)
{
if (!Resolve(receiver, ref component))
return false;
if (!TryComp(toInsert, out var material))
return false;
if (component.EntityWhitelist?.IsValid(toInsert) == false)
return false;
// Material Whitelist checked implicitly by CanChangeMaterialAmount();
var multiplier = TryComp(toInsert, out var stackComponent) ? stackComponent.Count : 1;
var totalVolume = 0;
foreach (var (mat, vol) in material.Materials)
{
if (!CanChangeMaterialAmount(receiver, mat, vol * multiplier, component))
return false;
totalVolume += vol * multiplier;
}
if (!CanTakeVolume(receiver, totalVolume, component))
return false;
foreach (var (mat, vol) in material.Materials)
{
TryChangeMaterialAmount(receiver, mat, vol * multiplier, component);
}
var insertingComp = EnsureComp(receiver);
insertingComp.EndTime = _timing.CurTime + component.InsertionTime;
if (!component.IgnoreColor)
{
_prototype.TryIndex(material.Materials.Keys.Last(), out var lastMat);
insertingComp.MaterialColor = lastMat?.Color;
}
_appearance.SetData(receiver, MaterialStorageVisuals.Inserting, true);
Dirty(insertingComp);
var ev = new MaterialEntityInsertedEvent(material);
RaiseLocalEvent(component.Owner, ref ev);
return true;
}
///
/// Broadcasts an event that will collect a list of which materials
/// are allowed to be inserted into the materialStorage.
///
///
///
public void UpdateMaterialWhitelist(EntityUid uid, MaterialStorageComponent? component = null)
{
if (!Resolve(uid, ref component, false))
return;
var ev = new GetMaterialWhitelistEvent(uid);
RaiseLocalEvent(uid, ref ev);
component.MaterialWhiteList = ev.Whitelist;
Dirty(component);
}
private void OnInteractUsing(EntityUid uid, MaterialStorageComponent component, InteractUsingEvent args)
{
if (args.Handled || !component.InsertOnInteract)
return;
args.Handled = TryInsertMaterialEntity(args.User, args.Used, uid, component);
}
}