using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
namespace Content.Server.Spreader;
[RegisterComponent, Access(typeof(KudzuSystem))]
public sealed class GrowingKudzuComponent : Component
{
///
/// At level 3 spreading can occur; prior to that we have a chance of increasing our growth level and changing our sprite.
///
[DataField("growthLevel")]
public int GrowthLevel = 1;
///
/// The next time kudzu will try to tick its growth level.
///
[DataField("nextTick", customTypeSerializer:typeof(TimeOffsetSerializer))]
public TimeSpan NextTick = TimeSpan.Zero;
}