using System.Linq;
using Content.Server.Construction.Components;
using Content.Server.Storage.Components;
using Content.Server.Storage.EntitySystems;
using Content.Shared.DoAfter;
using Content.Shared.Construction.Components;
using Content.Shared.Exchanger;
using Content.Shared.Interaction;
using Content.Shared.Popups;
using Robust.Shared.Containers;
using Robust.Shared.Utility;
using Content.Shared.Wires;
namespace Content.Server.Construction;
public sealed class PartExchangerSystem : EntitySystem
{
[Dependency] private readonly ConstructionSystem _construction = default!;
[Dependency] private readonly SharedDoAfterSystem _doAfter = default!;
[Dependency] private readonly SharedPopupSystem _popup = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly StorageSystem _storage = default!;
///
public override void Initialize()
{
SubscribeLocalEvent(OnAfterInteract);
SubscribeLocalEvent(OnDoAfter);
}
private void OnDoAfter(EntityUid uid, PartExchangerComponent component, DoAfterEvent args)
{
component.AudioStream?.Stop();
if (args.Cancelled || args.Handled || args.Args.Target == null)
return;
if (!TryComp(args.Args.Target.Value, out var machine))
return;
if (!TryComp(uid, out var storage) || storage.Storage == null)
return; //the parts are stored in here
var board = machine.BoardContainer.ContainedEntities.FirstOrNull();
if (board == null || !TryComp(board, out var macBoardComp))
return;
var machineParts = new List();
foreach (var ent in storage.Storage.ContainedEntities) //get parts in RPED
{
if (TryComp(ent, out var part))
machineParts.Add(part);
}
foreach (var ent in new List(machine.PartContainer.ContainedEntities)) //clone so don't modify during enumeration
{
if (TryComp(ent, out var part))
{
machineParts.Add(part);
_container.RemoveEntity(args.Args.Target.Value, ent);
}
}
//order by highest rating
machineParts = machineParts.OrderByDescending(p => p.Rating).ToList();
var updatedParts = new List();
foreach (var (type, amount) in macBoardComp.Requirements)
{
var target = machineParts.Where(p => p.PartType == type).Take(amount);
updatedParts.AddRange(target);
}
foreach (var part in updatedParts)
{
machine.PartContainer.Insert(part.Owner, EntityManager);
machineParts.Remove(part);
}
//put the unused parts back into rped. (this also does the "swapping")
foreach (var unused in machineParts)
{
storage.Storage.Insert(unused.Owner);
_storage.Insert(uid, unused.Owner, null, false);
}
_construction.RefreshParts(args.Args.Target.Value, machine);
args.Handled = true;
}
private void OnAfterInteract(EntityUid uid, PartExchangerComponent component, AfterInteractEvent args)
{
if (component.DoDistanceCheck && !args.CanReach)
return;
if (args.Target == null)
return;
if (!HasComp(args.Target))
return;
if (TryComp(args.Target, out var panel) && !panel.Open)
{
_popup.PopupEntity(Loc.GetString("construction-step-condition-wire-panel-open"),
args.Target.Value);
return;
}
component.AudioStream = _audio.PlayPvs(component.ExchangeSound, uid);
_doAfter.TryStartDoAfter(new DoAfterArgs(args.User, component.ExchangeDuration, new ExchangerDoAfterEvent(), uid, target: args.Target, used: uid)
{
BreakOnDamage = true,
BreakOnUserMove = true
});
}
}