namespace Content.Server.Atmos.Piping.Components
{
///
/// Adds itself to a to be updated by.
///
[RegisterComponent]
public sealed class AtmosDeviceComponent : Component
{
///
/// If true, this device must be anchored before it will receive any AtmosDeviceUpdateEvents.
///
[ViewVariables(VVAccess.ReadWrite)]
[DataField("requireAnchored")]
public bool RequireAnchored { get; private set; } = true;
///
/// If true, update even when there is no grid atmosphere. Normally, atmos devices only
/// update when inside a grid atmosphere, because they work with gases in the environment
/// and won't do anything useful if there is no environment. This is useful for devices
/// like gas canisters whose contents can still react if the canister itself is not inside
/// a grid atmosphere.
///
[DataField("joinSystem")]
public bool JoinSystem { get; } = false;
///
/// If non-null, the grid that this device is part of.
///
public EntityUid? JoinedGrid { get; set; }
///
/// Indicates that a device is not on a grid atmosphere but still being updated.
///
[ViewVariables]
public bool JoinedSystem { get; set; } = false;
[ViewVariables]
public TimeSpan LastProcess { get; set; } = TimeSpan.Zero;
}
public sealed class AtmosDeviceUpdateEvent : EntityEventArgs
{
///
/// Time elapsed since last update, in seconds. Multiply values used in the update handler
/// by this number to make them tickrate-invariant. Use this number instead of AtmosphereSystem.AtmosTime.
///
public float dt;
public AtmosDeviceUpdateEvent(float dt)
{
this.dt = dt;
}
}
public sealed class AtmosDeviceEnabledEvent : EntityEventArgs
{}
public sealed class AtmosDeviceDisabledEvent : EntityEventArgs
{}
}