namespace Content.Shared.Projectiles;
///
/// Raised directed on an entity when it embeds in another entity.
///
[ByRefEvent]
public readonly record struct EmbedEvent(EntityUid? Shooter, EntityUid Embedded)
{
public readonly EntityUid? Shooter = Shooter;
///
/// Entity that is embedded in.
///
public readonly EntityUid Embedded = Embedded;
}