using System.Collections.Generic; using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Chemistry.EntitySystems; using Content.Server.DoAfter; using Content.Server.Hands.Components; using Content.Server.Nutrition.Components; using Content.Server.Popups; using Content.Shared.ActionBlocker; using Content.Shared.Administration.Logs; using Content.Shared.Body.Components; using Content.Shared.Chemistry.Reagent; using Content.Shared.Database; using Content.Shared.FixedPoint; using Content.Shared.Interaction; using Content.Shared.Interaction.Helpers; using Content.Shared.MobState.Components; using Content.Shared.Verbs; using Robust.Shared.Audio; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Player; using Robust.Shared.Utility; using Content.Shared.Hands; using Content.Shared.Inventory; using Content.Shared.Item; namespace Content.Server.Nutrition.EntitySystems { /// /// Handles feeding attempts both on yourself and on the target. /// internal class FoodSystem : EntitySystem { [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; [Dependency] private readonly BodySystem _bodySystem = default!; [Dependency] private readonly StomachSystem _stomachSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; [Dependency] private readonly UtensilSystem _utensilSystem = default!; [Dependency] private readonly DoAfterSystem _doAfterSystem = default!; [Dependency] private readonly SharedAdminLogSystem _logSystem = default!; [Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!; [Dependency] private readonly InventorySystem _inventorySystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnUseFoodInHand); SubscribeLocalEvent(OnFeedFood); SubscribeLocalEvent(OnFoodDeselected); SubscribeLocalEvent(AddEatVerb); SubscribeLocalEvent(OnForceFeed); SubscribeLocalEvent(OnForceFeedCancelled); SubscribeLocalEvent(OnInventoryIngestAttempt); } /// /// If the user is currently force feeding someone, this cancels the attempt if they swap hands or otherwise /// loose the item. Prevents force-feeding dual-wielding. /// private void OnFoodDeselected(EntityUid uid, FoodComponent component, HandDeselectedEvent args) { if (component.CancelToken != null) { component.CancelToken.Cancel(); component.CancelToken = null; } } /// /// Eat item /// private void OnUseFoodInHand(EntityUid uid, FoodComponent foodComponent, UseInHandEvent ev) { if (ev.Handled) return; if (!_actionBlockerSystem.CanInteract(ev.User) || !_actionBlockerSystem.CanUse(ev.User)) return; if (!ev.User.InRangeUnobstructed(uid, popup: true)) { ev.Handled = true; return; } ev.Handled = TryUseFood(uid, ev.User); } /// /// Feed someone else /// private void OnFeedFood(EntityUid uid, FoodComponent foodComponent, AfterInteractEvent args) { if (args.Handled || args.Target == null) return; if (!_actionBlockerSystem.CanInteract(args.User) || !_actionBlockerSystem.CanUse(args.User)) return; if (!args.User.InRangeUnobstructed(uid, popup: true)) { args.Handled = true; return; } if (args.User == args.Target) { args.Handled = TryUseFood(uid, args.User); return; } if (!args.User.InRangeUnobstructed(args.Target.Value, popup: true)) { args.Handled = true; return; } args.Handled = TryForceFeed(uid, args.User, args.Target.Value); } /// /// Tries to eat some food /// /// Food entity. /// Feeding initiator. /// True if an interaction occurred (i.e., food was consumed, or a pop-up message was created) public bool TryUseFood(EntityUid uid, EntityUid user, FoodComponent? food = null) { if (!Resolve(uid, ref food)) return false; // if currently being used to force-feed, cancel that action. if (food.CancelToken != null) { food.CancelToken.Cancel(); food.CancelToken = null; return true; } if (uid == user || //Suppresses self-eating EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) // Suppresses eating alive mobs return false; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var solution)) return false; if (food.UsesRemaining <= 0) { _popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", uid)), user, Filter.Entities(user)); DeleteAndSpawnTrash(food, user); return true; } if (!EntityManager.TryGetComponent(user, out SharedBodyComponent ? body) || !_bodySystem.TryGetComponentsOnMechanisms(user, out var stomachs, body)) return false; if (IsMouthBlocked(user, user)) { return true; } var usedUtensils = new List(); if (!TryGetRequiredUtensils(user, food, out var utensils)) return true; if (!user.InRangeUnobstructed(uid, popup: true)) return true; var transferAmount = food.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) food.TransferAmount, solution.CurrentVolume) : solution.CurrentVolume; var split = _solutionContainerSystem.SplitSolution(uid, solution, transferAmount); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution((stomach.Comp).Owner, split)); if (firstStomach == null) { _solutionContainerSystem.TryAddSolution(uid, solution, split); _popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more"), user, Filter.Entities(user)); return true; } // TODO: Account for partial transfer. split.DoEntityReaction(user, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution((firstStomach.Value.Comp).Owner, split, firstStomach.Value.Comp); SoundSystem.Play(Filter.Pvs(user), food.UseSound.GetSound(), user, AudioParams.Default.WithVolume(-1f)); _popupSystem.PopupEntity(Loc.GetString(food.EatMessage, ("food", food.Owner)), user, Filter.Entities(user)); // Try to break all used utensils foreach (var utensil in usedUtensils) { _utensilSystem.TryBreak((utensil).Owner, user); } if (food.UsesRemaining > 0) { return true; } if (string.IsNullOrEmpty(food.TrashPrototype)) EntityManager.QueueDeleteEntity((food).Owner); else DeleteAndSpawnTrash(food, user); return true; } private void DeleteAndSpawnTrash(FoodComponent component, EntityUid? user = null) { //We're empty. Become trash. var position = EntityManager.GetComponent(component.Owner).Coordinates; var finisher = EntityManager.SpawnEntity(component.TrashPrototype, position); // If the user is holding the item if (user != null && EntityManager.TryGetComponent(user.Value, out HandsComponent? handsComponent) && handsComponent.IsHolding(component.Owner)) { EntityManager.DeleteEntity((component).Owner); // Put the trash in the user's hand if (EntityManager.TryGetComponent(finisher, out SharedItemComponent? item) && handsComponent.CanPutInHand(item)) { handsComponent.PutInHand(item); } return; } EntityManager.QueueDeleteEntity((component).Owner); } private void AddEatVerb(EntityUid uid, FoodComponent component, GetInteractionVerbsEvent ev) { if (component.CancelToken != null) return; if (uid == ev.User || !ev.CanInteract || !ev.CanAccess || !EntityManager.TryGetComponent(ev.User, out SharedBodyComponent? body) || !_bodySystem.TryGetComponentsOnMechanisms(ev.User, out var stomachs, body)) return; if (EntityManager.TryGetComponent(uid, out var mobState) && mobState.IsAlive()) return; Verb verb = new() { Act = () => { TryUseFood(uid, ev.User, component); }, Text = Loc.GetString("food-system-verb-eat"), Priority = -1 }; ev.Verbs.Add(verb); } /// /// Attempts to force feed a target. Returns true if any interaction occurred, including pop-up generation /// public bool TryForceFeed(EntityUid uid, EntityUid user, EntityUid target, FoodComponent? food = null) { if (!Resolve(uid, ref food)) return false; // if currently being used to force-feed, cancel that action. if (food.CancelToken != null) { food.CancelToken.Cancel(); food.CancelToken = null; return true; } if (!EntityManager.HasComponent(target)) return false; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution)) return false; if (food.UsesRemaining <= 0) { _popupSystem.PopupEntity(Loc.GetString("food-system-try-use-food-is-empty", ("entity", uid)), user, Filter.Entities(user)); DeleteAndSpawnTrash(food, user); return true; } if (IsMouthBlocked(target, user)) { return true; } if (!TryGetRequiredUtensils(user, food, out var utensils)) return true; EntityManager.TryGetComponent(user, out MetaDataComponent? meta); var userName = meta?.EntityName ?? string.Empty; _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed", ("user", userName)), user, Filter.Entities(target)); food.CancelToken = new(); _doAfterSystem.DoAfter(new DoAfterEventArgs(user, food.ForceFeedDelay, food.CancelToken.Token, target) { BreakOnUserMove = true, BreakOnDamage = true, BreakOnStun = true, BreakOnTargetMove = true, MovementThreshold = 1.0f, TargetFinishedEvent = new ForceFeedEvent(user, food, foodSolution, utensils), BroadcastCancelledEvent = new ForceFeedCancelledEvent(food) }); // logging _logSystem.Add(LogType.ForceFeed, LogImpact.Medium, $"{ToPrettyString(user):user} is forcing {ToPrettyString(target):target} to eat {ToPrettyString(uid):food} {SolutionContainerSystem.ToPrettyString(foodSolution):solution}"); return true; } private void OnForceFeed(EntityUid uid, SharedBodyComponent body, ForceFeedEvent args) { if (args.Food.Deleted) return; args.Food.CancelToken = null; if (!_bodySystem.TryGetComponentsOnMechanisms(uid, out var stomachs, body)) return; var transferAmount = args.Food.TransferAmount != null ? FixedPoint2.Min((FixedPoint2) args.Food.TransferAmount, args.FoodSolution.CurrentVolume) : args.FoodSolution.CurrentVolume; var split = _solutionContainerSystem.SplitSolution((args.Food).Owner, args.FoodSolution, transferAmount); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution((stomach.Comp).Owner, split)); if (firstStomach == null) { _solutionContainerSystem.TryAddSolution(uid, args.FoodSolution, split); _popupSystem.PopupEntity(Loc.GetString("food-system-you-cannot-eat-any-more-other"), uid, Filter.Entities(args.User)); return; } split.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution((firstStomach.Value.Comp).Owner, split, firstStomach.Value.Comp); EntityManager.TryGetComponent(uid, out MetaDataComponent? targetMeta); var targetName = targetMeta?.EntityName ?? string.Empty; EntityManager.TryGetComponent(args.User, out MetaDataComponent? userMeta); var userName = userMeta?.EntityName ?? string.Empty; _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success", ("user", userName)), uid, Filter.Entities(uid)); _popupSystem.PopupEntity(Loc.GetString("food-system-force-feed-success-user", ("target", targetName)), args.User, Filter.Entities(args.User)); SoundSystem.Play(Filter.Pvs(uid), args.Food.UseSound.GetSound(), uid, AudioParams.Default.WithVolume(-1f)); // Try to break all used utensils foreach (var utensil in args.Utensils) { _utensilSystem.TryBreak((utensil).Owner, args.User); } if (args.Food.UsesRemaining > 0) return; if (string.IsNullOrEmpty(args.Food.TrashPrototype)) EntityManager.QueueDeleteEntity((args.Food).Owner); else DeleteAndSpawnTrash(args.Food, args.User); } /// /// Force feeds someone remotely. Does not require utensils (well, not the normal type anyways). /// public void ProjectileForceFeed(EntityUid uid, EntityUid target, EntityUid? user, FoodComponent? food = null, BodyComponent? body = null) { if (!Resolve(uid, ref food) || !Resolve(target, ref body, false)) return; if (IsMouthBlocked(target)) return; if (!_solutionContainerSystem.TryGetSolution(uid, food.SolutionName, out var foodSolution)) return; if (!_bodySystem.TryGetComponentsOnMechanisms(target, out var stomachs, body)) return; if (food.UsesRemaining <= 0) DeleteAndSpawnTrash(food); var firstStomach = stomachs.FirstOrNull( stomach => _stomachSystem.CanTransferSolution(((IComponent) stomach.Comp).Owner, foodSolution)); if (firstStomach == null) return; // logging if (user == null) _logSystem.Add(LogType.ForceFeed, $"{ToPrettyString(uid):food} {SolutionContainerSystem.ToPrettyString(foodSolution):solution} was thrown into the mouth of {ToPrettyString(target):target}"); else _logSystem.Add(LogType.ForceFeed, $"{ToPrettyString(user.Value):user} threw {ToPrettyString(uid):food} {SolutionContainerSystem.ToPrettyString(foodSolution):solution} into the mouth of {ToPrettyString(target):target}"); var filter = user == null ? Filter.Entities(target) : Filter.Entities(target, user.Value); _popupSystem.PopupEntity(Loc.GetString(food.EatMessage), target, filter); foodSolution.DoEntityReaction(uid, ReactionMethod.Ingestion); _stomachSystem.TryTransferSolution(((IComponent) firstStomach.Value.Comp).Owner, foodSolution, firstStomach.Value.Comp); SoundSystem.Play(Filter.Pvs(target), food.UseSound.GetSound(), target, AudioParams.Default.WithVolume(-1f)); if (string.IsNullOrEmpty(food.TrashPrototype)) EntityManager.QueueDeleteEntity(((IComponent) food).Owner); else DeleteAndSpawnTrash(food); } private bool TryGetRequiredUtensils(EntityUid user, FoodComponent component, out List utensils, HandsComponent? hands = null) { utensils = new(); if (component.Utensil != UtensilType.None) return true; if (!Resolve(user, ref hands, false)) return false; var usedTypes = UtensilType.None; foreach (var item in hands.GetAllHeldItems()) { // Is utensil? if (!EntityManager.TryGetComponent(item.Owner, out UtensilComponent? utensil)) continue; if ((utensil.Types & component.Utensil) != 0 && // Acceptable type? (usedTypes & utensil.Types) != utensil.Types) // Type is not used already? (removes usage of identical utensils) { // Add to used list usedTypes |= utensil.Types; utensils.Add(utensil); } } // If "required" field is set, try to block eating without proper utensils used if (component.UtensilRequired && (usedTypes & component.Utensil) != component.Utensil) { _popupSystem.PopupEntity(Loc.GetString("food-you-need-to-hold-utensil", ("utensil", component.Utensil ^ usedTypes)), user, Filter.Entities(user)); return false; } return true; } private void OnForceFeedCancelled(ForceFeedCancelledEvent args) { args.Food.CancelToken = null; } /// /// Block ingestion attempts based on the equipped mask or head-wear /// private void OnInventoryIngestAttempt(EntityUid uid, InventoryComponent component, IngestionAttemptEvent args) { if (args.Cancelled) return; IngestionBlockerComponent blocker; if (_inventorySystem.TryGetSlotEntity(uid, "mask", out var maskUid) && EntityManager.TryGetComponent(maskUid, out blocker) && blocker.Enabled) { args.Blocker = maskUid; args.Cancel(); return; } if (_inventorySystem.TryGetSlotEntity(uid, "head", out var headUid) && EntityManager.TryGetComponent(headUid, out blocker) && blocker.Enabled) { args.Blocker = headUid; args.Cancel(); } } /// /// Check whether the target's mouth is blocked by equipment (masks or head-wear). /// /// The target whose equipment is checked /// Optional entity that will receive an informative pop-up identifying the blocking /// piece of equipment. /// public bool IsMouthBlocked(EntityUid uid, EntityUid? popupUid = null) { var attempt = new IngestionAttemptEvent(); RaiseLocalEvent(uid, attempt, false); if (attempt.Cancelled && attempt.Blocker != null && popupUid != null) { var name = EntityManager.GetComponent(attempt.Blocker.Value).EntityName; _popupSystem.PopupEntity(Loc.GetString("food-system-remove-mask", ("entity", name)), uid, Filter.Entities(popupUid.Value)); } return attempt.Cancelled; } } }