using Robust.Shared.Prototypes;
namespace Content.Shared.Construction;
public interface IGraphNodeEntity
{
///
/// Gets the ID for a node, given the of both the
/// construction entity and the user entity.
/// If the construction entity is null, then we are dealing with a "start construction" for an entity that
/// does not exist yet.
/// If the user entity is null, this node was reached through means other some sort of "user interaction".
///
/// Uid of the construction entity.
/// Uid of the user that caused the transition to the node.
/// Arguments with useful instances, etc.
///
public string? GetId(EntityUid? uid, EntityUid? userUid, GraphNodeEntityArgs args);
}
public readonly struct GraphNodeEntityArgs
{
public readonly IEntityManager EntityManager;
public GraphNodeEntityArgs(IEntityManager entityManager)
{
EntityManager = entityManager;
}
}