using Robust.Shared.Serialization; namespace Content.Shared.Atmos.Piping.Unary.Components; [Serializable] [NetSerializable] public enum ThermomachineUiKey { Key } [Serializable] [NetSerializable] public enum ThermoMachineMode : byte { Freezer = 0, Heater = 1, } [Serializable] [NetSerializable] public sealed class GasThermomachineToggleMessage : BoundUserInterfaceMessage { } [Serializable] [NetSerializable] public sealed class GasThermomachineChangeTemperatureMessage : BoundUserInterfaceMessage { public float Temperature { get; } public GasThermomachineChangeTemperatureMessage(float temperature) { Temperature = temperature; } } [Serializable] [NetSerializable] public sealed class GasThermomachineBoundUserInterfaceState : BoundUserInterfaceState { public float MinTemperature { get; } public float MaxTemperature { get; } public float Temperature { get; } public bool Enabled { get; } public ThermoMachineMode Mode { get; } public GasThermomachineBoundUserInterfaceState(float minTemperature, float maxTemperature, float temperature, bool enabled, ThermoMachineMode mode) { MinTemperature = minTemperature; MaxTemperature = maxTemperature; Temperature = temperature; Enabled = enabled; Mode = mode; } }