using Content.Server.MachineLinking.Components; using Content.Server.MachineLinking.Events; using Content.Server.Doors.Systems; using Content.Shared.Doors.Components; using JetBrains.Annotations; namespace Content.Server.MachineLinking.System { [UsedImplicitly] public sealed class DoorSignalControlSystem : EntitySystem { [Dependency] private readonly DoorSystem _doorSystem = default!; [Dependency] private readonly SignalLinkerSystem _signalSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnInit); SubscribeLocalEvent(OnSignalReceived); } private void OnInit(EntityUid uid, DoorSignalControlComponent component, ComponentInit args) { _signalSystem.EnsureReceiverPorts(uid, component.OpenPort, component.ClosePort, component.TogglePort); } private void OnSignalReceived(EntityUid uid, DoorSignalControlComponent component, SignalReceivedEvent args) { if (!TryComp(uid, out DoorComponent? door)) return; if (args.Port == component.OpenPort) { if (door.State != DoorState.Open) _doorSystem.TryOpen(uid, door); } else if (args.Port == component.ClosePort) { if (door.State != DoorState.Closed) _doorSystem.TryClose(uid, door); } else if (args.Port == component.TogglePort) { _doorSystem.TryToggleDoor(uid, door); } } } }