using Content.Server.Chemistry.Components; using Content.Server.Chemistry.Components.SolutionManager; using Content.Shared.Chemistry.Components; using Content.Shared.Chemistry.Reagent; using Content.Shared.FixedPoint; using Content.Shared.Physics; using Content.Shared.Vapor; using JetBrains.Annotations; using Robust.Shared.Map; using Robust.Shared.Physics.Dynamics; using Robust.Shared.Prototypes; namespace Content.Server.Chemistry.EntitySystems { [UsedImplicitly] internal sealed class VaporSystem : EntitySystem { [Dependency] private readonly IMapManager _mapManager = default!; [Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!; private const float ReactTime = 0.125f; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(HandleCollide); } private void HandleCollide(EntityUid uid, VaporComponent component, StartCollideEvent args) { if (!EntityManager.TryGetComponent(uid, out SolutionContainerManagerComponent? contents)) return; foreach (var (_, value) in contents.Solutions) { value.DoEntityReaction(args.OtherFixture.Body.Owner, ReactionMethod.Touch); } // Check for collision with a impassable object (e.g. wall) and stop if ((args.OtherFixture.CollisionLayer & (int) CollisionGroup.Impassable) != 0 && args.OtherFixture.Hard) { EntityManager.QueueDeleteEntity(uid); } } public void Start(VaporComponent vapor, Vector2 dir, float speed, EntityCoordinates target, float aliveTime) { vapor.Active = true; vapor.Target = target; vapor.AliveTime = aliveTime; // Set Move if (EntityManager.TryGetComponent(vapor.Owner, out PhysicsComponent? physics)) { physics.BodyStatus = BodyStatus.InAir; physics.ApplyLinearImpulse(dir * speed); } } internal bool TryAddSolution(VaporComponent vapor, Solution solution) { if (solution.TotalVolume == 0) { return false; } if (!_solutionContainerSystem.TryGetSolution(vapor.Owner, SharedVaporComponent.SolutionName, out var vaporSolution)) { return false; } return _solutionContainerSystem.TryAddSolution(vapor.Owner, vaporSolution, solution); } public override void Update(float frameTime) { foreach (var (vaporComp, solution) in EntityManager .EntityQuery()) { foreach (var (_, value) in solution.Solutions) { Update(frameTime, vaporComp, value); } } } private void Update(float frameTime, VaporComponent vapor, Solution contents) { if (!vapor.Active) return; var entity = vapor.Owner; vapor.Timer += frameTime; vapor.ReactTimer += frameTime; if (vapor.ReactTimer >= ReactTime && EntityManager.GetComponent(vapor.Owner).GridEntityId.IsValid()) { vapor.ReactTimer = 0; var mapGrid = _mapManager.GetGrid(EntityManager.GetComponent(entity).GridEntityId); var tile = mapGrid.GetTileRef(EntityManager.GetComponent(entity).Coordinates.ToVector2i(EntityManager, _mapManager)); foreach (var reagentQuantity in contents.Contents.ToArray()) { if (reagentQuantity.Quantity == FixedPoint2.Zero) continue; var reagent = _protoManager.Index(reagentQuantity.ReagentId); _solutionContainerSystem.TryRemoveReagent(vapor.Owner, contents, reagentQuantity.ReagentId, reagent.ReactionTile(tile, (reagentQuantity.Quantity / vapor.TransferAmount) * 0.25f)); } } // Check if we've reached our target. if (!vapor.Reached && vapor.Target.TryDistance(EntityManager, EntityManager.GetComponent(entity).Coordinates, out var distance) && distance <= 0.5f) { vapor.Reached = true; } if (contents.CurrentVolume == 0 || vapor.Timer > vapor.AliveTime) { // Delete this EntityManager.QueueDeleteEntity(entity); } } } }