using Content.Server.Administration.Managers; using Content.Server.Database; using Content.Shared.Administration; using Content.Shared.CCVar; using Robust.Server.Player; using Robust.Shared.Configuration; using Robust.Shared.Network; namespace Content.Server.Administration; public sealed class NetworkResourceManager : SharedNetworkResourceManager { [Dependency] private readonly IPlayerManager _playerManager = default!; [Dependency] private readonly IAdminManager _adminManager = default!; [Dependency] private readonly IServerNetManager _serverNetManager = default!; [Dependency] private readonly IConfigurationManager _cfgManager = default!; [Dependency] private readonly IServerDbManager _serverDb = default!; [ViewVariables] public bool Enabled { get; private set; } = true; [ViewVariables] public float SizeLimit { get; private set; } = 0f; [ViewVariables] public bool StoreUploaded { get; set; } = true; public override void Initialize() { base.Initialize(); _serverNetManager.Connected += ServerNetManagerOnConnected; _cfgManager.OnValueChanged(CCVars.ResourceUploadingEnabled, value => Enabled = value, true); _cfgManager.OnValueChanged(CCVars.ResourceUploadingLimitMb, value => SizeLimit = value, true); _cfgManager.OnValueChanged(CCVars.ResourceUploadingStoreEnabled, value => StoreUploaded = value, true); AutoDelete(_cfgManager.GetCVar(CCVars.ResourceUploadingStoreDeletionDays)); } /// /// Callback for when a client attempts to upload a resource. /// /// /// protected override async void ResourceUploadMsg(NetworkResourceUploadMessage msg) { // Do not allow uploading any new resources if it has been disabled. // Note: Any resources uploaded before being disabled will still be kept and sent. if (!Enabled) return; if (!_playerManager.TryGetSessionByChannel(msg.MsgChannel, out var session)) return; // +QUERY only for now. if (!_adminManager.HasAdminFlag(session, AdminFlags.Query)) return; // Ensure the data is under the current size limit, if it's currently enabled. if (SizeLimit > 0f && msg.Data.Length * BytesToMegabytes > SizeLimit) return; ContentRoot.AddOrUpdateFile(msg.RelativePath, msg.Data); // Now we broadcast the message! foreach (var channel in _serverNetManager.Channels) { channel.SendMessage(msg); } if (!StoreUploaded) return; await _serverDb.AddUploadedResourceLogAsync(session.UserId, DateTime.Now, msg.RelativePath.ToString(), msg.Data); } private void ServerNetManagerOnConnected(object? sender, NetChannelArgs e) { foreach (var (path, data) in ContentRoot.GetAllFiles()) { var msg = new NetworkResourceUploadMessage(); msg.RelativePath = path; msg.Data = data; e.Channel.SendMessage(msg); } } private async void AutoDelete(int days) { if (days <= 0) return; // auto-deletion disabled... await _serverDb.PurgeUploadedResourceLogAsync(days); } }