using Content.Shared.Actions;
using Robust.Shared.Audio;
namespace Content.Server.Magic.Events;
public sealed class KnockSpellEvent : InstantActionEvent, ISpeakSpell
{
///
/// The range this spell opens doors in
/// 4f is the default
///
[DataField("range")]
public float Range = 4f;
[DataField("knockSound")]
public SoundSpecifier KnockSound = new SoundPathSpecifier("/Audio/Magic/knock.ogg");
///
/// Volume control for the spell.
///
[DataField("knockVolume")]
public float KnockVolume = 5f;
[DataField("speech")]
public string? Speech { get; }
}