namespace Content.Shared.NPC; [Flags] public enum PathfindingDebugMode : ushort { None = 0, /// /// Show the individual pathfinding breadcrumbs. /// Breadcrumbs = 1 << 0, /// /// Show the pathfinding chunk edges. /// Chunks = 1 << 1, /// /// Shows the stats nearest crumb to the mouse cursor. /// Crumb = 1 << 2, /// /// Shows all of the pathfinding polys. /// Polys = 1 << 3, /// /// Shows the edges between pathfinding polys. /// PolyNeighbors = 1 << 4, /// /// Shows the nearest poly to the mouse cursor. /// Poly = 1 << 5, /// /// Gets a path from the current attached entity to the mouse cursor. /// // Path = 1 << 6, Routes = 1 << 6, RouteCosts = 1 << 7, Steering = 1 << 8, }