using Content.Client.Interfaces.GameObjects; using Content.Shared.GameObjects; using SS14.Shared.GameObjects; using SS14.Shared.Interfaces.GameObjects; using SS14.Shared.IoC; using System.Collections.Generic; namespace Content.Client.Interfaces.GameObjects { // HYPER SIMPLE HANDS API CLIENT SIDE. // To allow for showing the HUD, mostly. public interface IHandsComponent { IEntity GetEntity(string index); } }