using System; using System.Linq; using Content.Client.Interfaces; using Content.Client.Interfaces.Chat; using Content.Client.UserInterface; using Content.Shared.Input; using Robust.Client.Console; using Robust.Client.Interfaces; using Robust.Client.Interfaces.Input; using Robust.Client.Interfaces.ResourceManagement; using Robust.Client.Interfaces.UserInterface; using Robust.Client.Player; using Robust.Client.UserInterface.Controls; using Robust.Shared.Input.Binding; using Robust.Shared.Interfaces.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; using Robust.Shared.Prototypes; using Robust.Shared.Timing; using Robust.Shared.ViewVariables; namespace Content.Client.State { public class LobbyState : Robust.Client.State.State { #pragma warning disable 649 [Dependency] private readonly IBaseClient _baseClient; [Dependency] private readonly IClientConsole _console; [Dependency] private readonly IChatManager _chatManager; [Dependency] private readonly IInputManager _inputManager; [Dependency] private readonly IEntityManager _entityManager; [Dependency] private readonly IPlayerManager _playerManager; [Dependency] private readonly IResourceCache _resourceCache; [Dependency] private readonly IClientGameTicker _clientGameTicker; [Dependency] private readonly IPrototypeManager _prototypeManager; [Dependency] private readonly IUserInterfaceManager _userInterfaceManager; [Dependency] private readonly IClientPreferencesManager _preferencesManager; #pragma warning restore 649 [ViewVariables] private CharacterSetupGui _characterSetup; [ViewVariables] private LobbyGui _lobby; public override void Startup() { _characterSetup = new CharacterSetupGui(_entityManager, _resourceCache, _preferencesManager, _prototypeManager); LayoutContainer.SetAnchorPreset(_characterSetup, LayoutContainer.LayoutPreset.Wide); _characterSetup.CloseButton.OnPressed += args => { _characterSetup.Save(); _lobby.CharacterPreview.UpdateUI(); _userInterfaceManager.StateRoot.AddChild(_lobby); _userInterfaceManager.StateRoot.RemoveChild(_characterSetup); }; _lobby = new LobbyGui(_entityManager, _resourceCache, _preferencesManager); _userInterfaceManager.StateRoot.AddChild(_lobby); LayoutContainer.SetAnchorPreset(_lobby, LayoutContainer.LayoutPreset.Wide); _chatManager.SetChatBox(_lobby.Chat); _lobby.Chat.DefaultChatFormat = "ooc \"{0}\""; _lobby.ServerName.Text = _baseClient.GameInfo.ServerName; _inputManager.SetInputCommand(ContentKeyFunctions.FocusChat, InputCmdHandler.FromDelegate(s => GameScreen.FocusChat(_lobby.Chat))); UpdateLobbyUi(); _lobby.CharacterPreview.CharacterSetupButton.OnPressed += args => { SetReady(false); _userInterfaceManager.StateRoot.RemoveChild(_lobby); _userInterfaceManager.StateRoot.AddChild(_characterSetup); }; _lobby.ObserveButton.OnPressed += args => _console.ProcessCommand("observe"); _lobby.ReadyButton.OnPressed += args => { if (!_clientGameTicker.IsGameStarted) { return; } new LateJoinGui().OpenCentered(); return; }; _lobby.ReadyButton.OnToggled += args => { SetReady(args.Pressed); }; _lobby.LeaveButton.OnPressed += args => _console.ProcessCommand("disconnect"); _lobby.CreditsButton.OnPressed += args => new CreditsWindow().Open(); UpdatePlayerList(); _playerManager.PlayerListUpdated += PlayerManagerOnPlayerListUpdated; _clientGameTicker.InfoBlobUpdated += UpdateLobbyUi; _clientGameTicker.LobbyStatusUpdated += UpdateLobbyUi; } public override void Shutdown() { _playerManager.PlayerListUpdated -= PlayerManagerOnPlayerListUpdated; _clientGameTicker.InfoBlobUpdated -= UpdateLobbyUi; _clientGameTicker.LobbyStatusUpdated -= UpdateLobbyUi; _lobby.Dispose(); _characterSetup.Dispose(); } public override void FrameUpdate(FrameEventArgs e) { if (_clientGameTicker.IsGameStarted) { _lobby.StartTime.Text = ""; return; } string text; if (_clientGameTicker.Paused) { text = Loc.GetString("Paused"); } else { var difference = _clientGameTicker.StartTime - DateTime.UtcNow; if (difference.Ticks < 0) { if (difference.TotalSeconds < -5) { text = Loc.GetString("Right Now?"); } else { text = Loc.GetString("Right Now"); } } else { text = $"{(int) Math.Floor(difference.TotalMinutes)}:{difference.Seconds:D2}"; } } _lobby.StartTime.Text = Loc.GetString("Round Starts In: {0}", text); } private void PlayerManagerOnPlayerListUpdated(object sender, EventArgs e) => UpdatePlayerList(); private void UpdateLobbyUi() { if (_lobby == null) { return; } if (_clientGameTicker.IsGameStarted) { _lobby.ReadyButton.Text = Loc.GetString("Join"); _lobby.ReadyButton.ToggleMode = false; _lobby.ReadyButton.Pressed = false; } else { _lobby.StartTime.Text = ""; _lobby.ReadyButton.Text = Loc.GetString("Ready Up"); _lobby.ReadyButton.ToggleMode = true; _lobby.ReadyButton.Pressed = _clientGameTicker.AreWeReady; } _lobby.ServerInfo.SetInfoBlob(_clientGameTicker.ServerInfoBlob); } private void UpdatePlayerList() { _lobby.OnlinePlayerItemList.Clear(); foreach (var session in _playerManager.Sessions.OrderBy(s => s.Name)) { _lobby.OnlinePlayerItemList.AddItem(session.Name); } } private void SetReady(bool newReady) { if (_clientGameTicker.IsGameStarted) { return; } _console.ProcessCommand($"toggleready {newReady}"); } } }