using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.ViewVariables;
namespace Content.Server.Guardian
{
///
/// Given to guardian users upon establishing a guardian link with the entity
///
[RegisterComponent]
public sealed class GuardianHostComponent : Component
{
///
/// Guardian hosted within the component
///
///
/// Can be null if the component is added at any time.
///
public EntityUid? HostedGuardian;
///
/// Container which holds the guardian
///
[ViewVariables] public ContainerSlot GuardianContainer = default!;
}
}