using Content.Shared.Roles;
using Robust.Shared.Prototypes;
namespace Content.Server.Ghost.Roles.Components;
///
/// This is used for a ghost role which can be toggled on and off at will, like a PAI.
///
[RegisterComponent, Access(typeof(ToggleableGhostRoleSystem))]
public sealed partial class ToggleableGhostRoleComponent : Component
{
///
/// The text shown on the entity's Examine when it is controlled by a player
///
[DataField]
public string ExamineTextMindPresent = string.Empty;
///
/// The text shown on the entity's Examine when it is waiting for a controlling player
///
[DataField]
public string ExamineTextMindSearching = string.Empty;
///
/// The text shown on the entity's Examine when it has no controlling player
///
[DataField]
public string ExamineTextNoMind = string.Empty;
///
/// The popup text when the entity (PAI/positronic brain) it is activated to seek a controlling player
///
[DataField]
public string BeginSearchingText = string.Empty;
///
/// The name shown on the Ghost Role list
///
[DataField]
public string RoleName = string.Empty;
///
/// The description shown on the Ghost Role list
///
[DataField]
public string RoleDescription = string.Empty;
///
/// The introductory message shown when trying to take the ghost role/join the raffle
///
[DataField]
public string RoleRules = string.Empty;
///
/// A list of mind roles that will be added to the entity's mind
///
[DataField]
public List MindRoles;
///
/// The displayed name of the verb to wipe the controlling player
///
[DataField]
public string WipeVerbText = string.Empty;
/// ///
/// The popup message when wiping the controlling player
///
[DataField]
public string WipeVerbPopup = string.Empty;
///
/// The displayed name of the verb to stop searching for a controlling player
///
[DataField]
public string StopSearchVerbText = string.Empty;
/// ///
/// The popup message when stopping to search for a controlling player
///
[DataField]
public string StopSearchVerbPopup = string.Empty;
/// ///
/// The prototype ID of the job that will be given to the controlling mind
///
[DataField("job")]
public ProtoId? JobProto;
}