using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Shared.Mining;
///
/// This is a prototype for defining ores that generate in rock
///
[Prototype]
public sealed partial class OrePrototype : IPrototype
{
///
[IdDataField]
public string ID { get; private set; } = default!;
[DataField]
public EntProtoId? OreEntity;
[DataField]
public int MinOreYield = 1;
[DataField]
public int MaxOreYield = 1;
[DataField]
public SpriteSpecifier? OreSprite;
}