using System;
using Content.Client.Animations;
using Content.Client.UserInterface;
using Content.Client.Utility;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.Components.Weapons.Ranged;
using Robust.Client.Animations;
using Robust.Client.Graphics;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.Animations;
using Robust.Shared.GameObjects;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Maths;
using Robust.Shared.Serialization;
using Robust.Shared.ViewVariables;
using static Content.Client.StaticIoC;
namespace Content.Client.GameObjects.Components.Weapons.Ranged
{
[RegisterComponent]
public class BallisticMagazineWeaponComponent : Component, IItemStatus
{
private static readonly Animation AlarmAnimationSmg = new Animation
{
Length = TimeSpan.FromSeconds(1.4),
AnimationTracks =
{
new AnimationTrackControlProperty
{
// These timings match the SMG audio file.
Property = nameof(Label.FontColorOverride),
InterpolationMode = AnimationInterpolationMode.Previous,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Color.Red, 0.1f),
new AnimationTrackProperty.KeyFrame(null, 0.3f),
new AnimationTrackProperty.KeyFrame(Color.Red, 0.2f),
new AnimationTrackProperty.KeyFrame(null, 0.3f),
new AnimationTrackProperty.KeyFrame(Color.Red, 0.2f),
new AnimationTrackProperty.KeyFrame(null, 0.3f),
}
}
}
};
private static readonly Animation AlarmAnimationLmg = new Animation
{
Length = TimeSpan.FromSeconds(0.75),
AnimationTracks =
{
new AnimationTrackControlProperty
{
// These timings match the SMG audio file.
Property = nameof(Label.FontColorOverride),
InterpolationMode = AnimationInterpolationMode.Previous,
KeyFrames =
{
new AnimationTrackProperty.KeyFrame(Color.Red, 0.0f),
new AnimationTrackProperty.KeyFrame(null, 0.15f),
new AnimationTrackProperty.KeyFrame(Color.Red, 0.15f),
new AnimationTrackProperty.KeyFrame(null, 0.15f),
new AnimationTrackProperty.KeyFrame(Color.Red, 0.15f),
new AnimationTrackProperty.KeyFrame(null, 0.15f),
}
}
}
};
public override string Name => "BallisticMagazineWeapon";
public override uint? NetID => ContentNetIDs.BALLISTIC_MAGAZINE_WEAPON;
public override Type StateType => typeof(BallisticMagazineWeaponComponentState);
private StatusControl _statusControl;
///
/// True if a bullet is chambered.
///
[ViewVariables]
public bool Chambered { get; private set; }
///
/// Count of bullets in the magazine.
///
///
/// Null if no magazine is inserted.
///
[ViewVariables]
public (int count, int max)? MagazineCount { get; private set; }
[ViewVariables(VVAccess.ReadWrite)] private bool _isLmgAlarmAnimation;
public override void ExposeData(ObjectSerializer serializer)
{
base.ExposeData(serializer);
serializer.DataField(ref _isLmgAlarmAnimation, "lmg_alarm_animation", false);
}
public override void HandleComponentState(ComponentState curState, ComponentState nextState)
{
var cast = (BallisticMagazineWeaponComponentState) curState;
Chambered = cast.Chambered;
MagazineCount = cast.MagazineCount;
_statusControl?.Update();
}
public override void HandleMessage(ComponentMessage message, INetChannel netChannel = null,
IComponent component = null)
{
switch (message)
{
case BmwComponentAutoEjectedMessage _:
_statusControl?.PlayAlarmAnimation();
return;
}
base.HandleMessage(message, netChannel, component);
}
public Control MakeControl()
{
_statusControl = new StatusControl(this);
_statusControl.Update();
return _statusControl;
}
public void DestroyControl(Control control)
{
if (_statusControl == control)
{
_statusControl = null;
}
}
private sealed class StatusControl : Control
{
private readonly BallisticMagazineWeaponComponent _parent;
private readonly HBoxContainer _bulletsListTop;
private readonly HBoxContainer _bulletsListBottom;
private readonly TextureRect _chamberedBullet;
private readonly Label _noMagazineLabel;
public StatusControl(BallisticMagazineWeaponComponent parent)
{
_parent = parent;
SizeFlagsHorizontal = SizeFlags.FillExpand;
SizeFlagsVertical = SizeFlags.ShrinkCenter;
AddChild(new VBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SeparationOverride = 0,
Children =
{
(_bulletsListTop = new HBoxContainer {SeparationOverride = 0}),
new HBoxContainer
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
new Control
{
SizeFlagsHorizontal = SizeFlags.FillExpand,
Children =
{
(_bulletsListBottom = new HBoxContainer
{
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SeparationOverride = 0
}),
(_noMagazineLabel = new Label
{
Text = "No Magazine!",
StyleClasses = {NanoStyle.StyleClassItemStatus}
})
}
},
(_chamberedBullet = new TextureRect
{
Texture = ResC.GetTexture("/Textures/UserInterface/status/bullets/chambered.png"),
SizeFlagsVertical = SizeFlags.ShrinkCenter,
SizeFlagsHorizontal = SizeFlags.ShrinkEnd | SizeFlags.Fill,
})
}
}
}
});
}
public void Update()
{
_chamberedBullet.ModulateSelfOverride =
_parent.Chambered ? Color.FromHex("#d7df60") : Color.Black;
_bulletsListTop.RemoveAllChildren();
_bulletsListBottom.RemoveAllChildren();
if (_parent.MagazineCount == null)
{
_noMagazineLabel.Visible = true;
return;
}
var (count, capacity) = _parent.MagazineCount.Value;
_noMagazineLabel.Visible = false;
string texturePath;
if (capacity <= 20)
{
texturePath = "/Textures/UserInterface/status/bullets/normal.png";
}
else if (capacity <= 30)
{
texturePath = "/Textures/UserInterface/status/bullets/small.png";
}
else
{
texturePath = "/Textures/UserInterface/status/bullets/tiny.png";
}
var texture = ResC.GetTexture(texturePath);
const int tinyMaxRow = 60;
if (capacity > tinyMaxRow)
{
FillBulletRow(_bulletsListBottom, Math.Min(tinyMaxRow, count), tinyMaxRow, texture);
FillBulletRow(_bulletsListTop, Math.Max(0, count - tinyMaxRow), capacity - tinyMaxRow, texture);
}
else
{
FillBulletRow(_bulletsListBottom, count, capacity, texture);
}
}
private static void FillBulletRow(Control container, int count, int capacity, Texture texture)
{
var colorA = Color.FromHex("#b68f0e");
var colorB = Color.FromHex("#d7df60");
var colorGoneA = Color.FromHex("#000000");
var colorGoneB = Color.FromHex("#222222");
var altColor = false;
for (var i = count; i < capacity; i++)
{
container.AddChild(new TextureRect
{
Texture = texture,
ModulateSelfOverride = altColor ? colorGoneA : colorGoneB
});
altColor ^= true;
}
for (var i = 0; i < count; i++)
{
container.AddChild(new TextureRect
{
Texture = texture,
ModulateSelfOverride = altColor ? colorA : colorB
});
altColor ^= true;
}
}
protected override Vector2 CalculateMinimumSize()
{
return Vector2.ComponentMax((0, 15), base.CalculateMinimumSize());
}
public void PlayAlarmAnimation()
{
var animation = _parent._isLmgAlarmAnimation ? AlarmAnimationLmg : AlarmAnimationSmg;
_noMagazineLabel.PlayAnimation(animation, "alarm");
}
}
}
}