using Content.Shared.CCVar; using Robust.Shared.Configuration; using Robust.Shared.IoC; namespace Content.Server.Atmos.EntitySystems { public partial class AtmosphereSystem { [Dependency] private readonly IConfigurationManager _cfg = default!; public bool SpaceWind { get; private set; } public string? SpaceWindSound { get; private set; } public bool MonstermosEqualization { get; private set; } public bool MonstermosDepressurization { get; private set; } public bool Superconduction { get; private set; } public bool ExcitedGroupsSpaceIsAllConsuming { get; private set; } public float AtmosMaxProcessTime { get; private set; } public float AtmosTickRate { get; private set; } public float AtmosTime => 1f / AtmosTickRate; private void InitializeCVars() { _cfg.OnValueChanged(CCVars.SpaceWind, value => SpaceWind = value, true); _cfg.OnValueChanged(CCVars.SpaceWindSound, value => SpaceWindSound = value, true); _cfg.OnValueChanged(CCVars.MonstermosEqualization, value => MonstermosEqualization = value, true); _cfg.OnValueChanged(CCVars.MonstermosDepressurization, value => MonstermosDepressurization = value, true); _cfg.OnValueChanged(CCVars.Superconduction, value => Superconduction = value, true); _cfg.OnValueChanged(CCVars.AtmosMaxProcessTime, value => AtmosMaxProcessTime = value, true); _cfg.OnValueChanged(CCVars.AtmosTickRate, value => AtmosTickRate = value, true); _cfg.OnValueChanged(CCVars.ExcitedGroupsSpaceIsAllConsuming, value => ExcitedGroupsSpaceIsAllConsuming = value, true); } } }