using System.Collections.Generic; using System.Linq; using Content.Shared.Atmos; using Robust.Shared.GameObjects; using Robust.Shared.Map; using Robust.Shared.Maths; namespace Content.Server.Atmos.Components { [RegisterComponent] [ComponentReference(typeof(IGridAtmosphereComponent))] public class SpaceGridAtmosphereComponent : UnsimulatedGridAtmosphereComponent { public override string Name => "SpaceGridAtmosphere"; } }