using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; using Content.Server.Body.Components; using Content.Server.Hands.Systems; using Content.Shared.Alert; using Content.Shared.Atmos; using Content.Shared.Inventory; using Robust.Shared.Containers; using Robust.Shared.Prototypes; namespace Content.Server.Body.Systems; public sealed class InternalsSystem : EntitySystem { [Dependency] private readonly IPrototypeManager _protoManager = default!; [Dependency] private readonly AlertsSystem _alerts = default!; [Dependency] private readonly AtmosphereSystem _atmos = default!; [Dependency] private readonly GasTankSystem _gasTank = default!; [Dependency] private readonly HandsSystem _hands = default!; [Dependency] private readonly InventorySystem _inventory = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnInhaleLocation); SubscribeLocalEvent(OnInternalsStartup); SubscribeLocalEvent(OnInternalsShutdown); } private void OnInternalsStartup(EntityUid uid, InternalsComponent component, ComponentStartup args) { _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); } private void OnInternalsShutdown(EntityUid uid, InternalsComponent component, ComponentShutdown args) { _alerts.ClearAlert(uid, AlertType.Internals); } private void OnInhaleLocation(EntityUid uid, InternalsComponent component, InhaleLocationEvent args) { if (AreInternalsWorking(component)) { var gasTank = Comp(component.GasTankEntity!.Value); args.Gas = _gasTank.RemoveAirVolume(gasTank, Atmospherics.BreathVolume); // TODO: Should listen to gas tank updates instead I guess? _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); } } public void DisconnectBreathTool(InternalsComponent component) { var old = component.BreathToolEntity; component.BreathToolEntity = null; if (TryComp(old, out BreathToolComponent? breathTool) ) { _atmos.DisconnectInternals(breathTool); DisconnectTank(component); } _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); } public void ConnectBreathTool(InternalsComponent component, EntityUid toolEntity) { if (TryComp(component.BreathToolEntity, out BreathToolComponent? tool)) { _atmos.DisconnectInternals(tool); } component.BreathToolEntity = toolEntity; _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); } public void DisconnectTank(InternalsComponent? component) { if (component == null) return; if (TryComp(component.GasTankEntity, out GasTankComponent? tank)) { _gasTank.DisconnectFromInternals(tank, component.Owner); } component.GasTankEntity = null; _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); } public bool TryConnectTank(InternalsComponent component, EntityUid tankEntity) { if (component.BreathToolEntity == null) return false; if (TryComp(component.GasTankEntity, out GasTankComponent? tank)) { _gasTank.DisconnectFromInternals(tank, component.Owner); } component.GasTankEntity = tankEntity; _alerts.ShowAlert(component.Owner, AlertType.Internals, GetSeverity(component)); return true; } public bool AreInternalsWorking(InternalsComponent component) { return TryComp(component.BreathToolEntity, out BreathToolComponent? breathTool) && breathTool.IsFunctional && TryComp(component.GasTankEntity, out GasTankComponent? gasTank) && gasTank.Air != null; } private short GetSeverity(InternalsComponent component) { if (component.BreathToolEntity == null || !AreInternalsWorking(component)) return 2; if (TryComp(component.GasTankEntity, out var gasTank) && gasTank.Air.Volume < Atmospherics.BreathVolume) return 0; return 1; } public GasTankComponent? FindBestGasTank(InternalsComponent component) { // Prioritise // 1. exo-slot tanks // 2. in-hand tanks // 3. pocket tanks InventoryComponent? inventory = null; ContainerManagerComponent? containerManager = null; if (_inventory.TryGetSlotEntity(component.Owner, "suitstorage", out var entity, inventory, containerManager) && TryComp(entity, out var gasTank) && _gasTank.CanConnectToInternals(gasTank)) { return gasTank; } var tanks = new List(); foreach (var hand in _hands.EnumerateHands(component.Owner)) { if (TryComp(hand.HeldEntity, out gasTank) && _gasTank.CanConnectToInternals(gasTank)) { tanks.Add(gasTank); } } if (tanks.Count > 0) { tanks.Sort((x, y) => y.Air.TotalMoles.CompareTo(x.Air.TotalMoles)); return tanks[0]; } if (Resolve(component.Owner, ref inventory, false)) { var enumerator = new InventorySystem.ContainerSlotEnumerator(component.Owner, inventory.TemplateId, _protoManager, _inventory, SlotFlags.POCKET); while (enumerator.MoveNext(out var container)) { if (TryComp(container.ContainedEntity, out gasTank) && _gasTank.CanConnectToInternals(gasTank)) { tanks.Add(gasTank); } } if (tanks.Count > 0) { tanks.Sort((x, y) => y.Air.TotalMoles.CompareTo(x.Air.TotalMoles)); return tanks[0]; } } return null; } }