namespace Content.Server.Atmos.Components;
///
/// Component that defines the default GasMixture for a map.
///
/// Honestly, no need to [Friend] this. It's just two simple data fields... Change them to your heart's content.
[RegisterComponent]
public sealed class MapAtmosphereComponent : Component
{
///
/// The default GasMixture a map will have. Space mixture by default.
///
[DataField("mixture"), ViewVariables(VVAccess.ReadWrite)]
public GasMixture? Mixture = GasMixture.SpaceGas;
///
/// Whether empty tiles will be considered space or not.
///
[DataField("space"), ViewVariables(VVAccess.ReadWrite)]
public bool Space = true;
}