using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects.Solution;
///
/// Adjust a reagent in this solution by an amount modified by scale.
/// Quantity is modified by scale.
///
///
public sealed partial class AdjustReagentEntityEffectSystem : EntityEffectSystem
{
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainer = default!;
protected override void Effect(Entity entity, ref EntityEffectEvent args)
{
var quantity = args.Effect.Amount * args.Scale;
var reagent = args.Effect.Reagent;
if (quantity > 0)
_solutionContainer.TryAddReagent(entity, reagent, quantity);
else
_solutionContainer.RemoveReagent(entity, reagent, -quantity);
}
}
///
public sealed partial class AdjustReagent : EntityEffectBase
{
///
/// The reagent ID to add or remove.
///
[DataField(required: true)]
public ProtoId Reagent;
[DataField(required: true)]
public FixedPoint2 Amount;
public override string? EntityEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
{
return prototype.Resolve(Reagent, out ReagentPrototype? proto)
? Loc.GetString("entity-effect-guidebook-adjust-reagent-reagent",
("chance", Probability),
("deltasign", MathF.Sign(Amount.Float())),
("reagent", proto.LocalizedName),
("amount", MathF.Abs(Amount.Float())))
: null;
}
}