using Content.Server.Botany.Components; using Content.Shared.EntityEffects; using Content.Shared.EntityEffects.Effects.Botany.PlantAttributes; namespace Content.Server.EntityEffects.Effects.Botany.PlantAttributes; public sealed partial class PlantAdjustToxinsEntityEffectSystem : EntityEffectSystem { protected override void Effect(Entity entity, ref EntityEffectEvent args) { if (entity.Comp.Seed == null || entity.Comp.Dead) return; entity.Comp.Toxins += args.Effect.Amount; } }