using Content.Server.Botany.Components; using Content.Server.Botany.Systems; using Content.Shared.EntityEffects; using Content.Shared.EntityEffects.Effects.Botany.PlantAttributes; namespace Content.Server.EntityEffects.Effects.Botany.PlantAttributes; public sealed partial class PlantAdjustNutritionEntityEffectSystem : EntityEffectSystem { [Dependency] private readonly PlantHolderSystem _plantHolder = default!; protected override void Effect(Entity entity, ref EntityEffectEvent args) { _plantHolder.AdjustNutrient(entity, args.Effect.Amount, entity); } }