using System.Linq;
using Content.Server.Administration.Logs;
using Content.Server.Administration.Managers;
using Content.Server.Administration.UI;
using Content.Server.Chemistry.Components.SolutionManager;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Disposal.Tube;
using Content.Server.Disposal.Tube.Components;
using Content.Server.EUI;
using Content.Server.Ghost.Roles;
using Content.Server.Mind.Commands;
using Content.Server.Prayer;
using Content.Server.Xenoarchaeology.XenoArtifacts;
using Content.Server.Xenoarchaeology.XenoArtifacts.Triggers.Components;
using Content.Shared.Administration;
using Content.Shared.Configurable;
using Content.Shared.Database;
using Content.Shared.GameTicking;
using Content.Shared.Interaction.Helpers;
using Content.Shared.Inventory;
using Content.Shared.Mind;
using Content.Shared.Mind.Components;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Server.Console;
using Robust.Server.GameObjects;
using Robust.Server.Player;
using Robust.Shared.Console;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Players;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
using Robust.Shared.Toolshed;
using Robust.Shared.Utility;
using static Content.Shared.Configurable.ConfigurationComponent;
namespace Content.Server.Administration.Systems
{
///
/// System to provide various global admin/debug verbs
///
public sealed partial class AdminVerbSystem : EntitySystem
{
[Dependency] private readonly IConGroupController _groupController = default!;
[Dependency] private readonly IConsoleHost _console = default!;
[Dependency] private readonly IAdminManager _adminManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IMapManager _mapManager = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly DisposalTubeSystem _disposalTubes = default!;
[Dependency] private readonly EuiManager _euiManager = default!;
[Dependency] private readonly GhostRoleSystem _ghostRoleSystem = default!;
[Dependency] private readonly ArtifactSystem _artifactSystem = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
[Dependency] private readonly PrayerSystem _prayerSystem = default!;
[Dependency] private readonly EuiManager _eui = default!;
[Dependency] private readonly SharedMindSystem _mindSystem = default!;
[Dependency] private readonly ToolshedManager _toolshed = default!;
[Dependency] private readonly RejuvenateSystem _rejuvenate = default!;
private readonly Dictionary _openSolutionUis = new();
public override void Initialize()
{
SubscribeLocalEvent>(GetVerbs);
SubscribeLocalEvent(Reset);
SubscribeLocalEvent(OnSolutionChanged);
}
private void GetVerbs(GetVerbsEvent ev)
{
AddAdminVerbs(ev);
AddDebugVerbs(ev);
AddSmiteVerbs(ev);
AddTricksVerbs(ev);
AddAntagVerbs(ev);
}
private void AddAdminVerbs(GetVerbsEvent args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
var player = actor.PlayerSession;
if (_adminManager.IsAdmin(player))
{
Verb mark = new();
mark.Text = Loc.GetString("toolshed-verb-mark");
mark.Message = Loc.GetString("toolshed-verb-mark-description");
mark.Category = VerbCategory.Admin;
mark.Act = () => _toolshed.InvokeCommand(player, "=> $marked", Enumerable.Repeat(args.Target, 1), out _);
mark.Impact = LogImpact.Low;
args.Verbs.Add(mark);
if (TryComp(args.Target, out ActorComponent? targetActor))
{
// AdminHelp
Verb verb = new();
verb.Text = Loc.GetString("ahelp-verb-get-data-text");
verb.Category = VerbCategory.Admin;
verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/gavel.svg.192dpi.png"));
verb.Act = () =>
_console.RemoteExecuteCommand(player, $"openahelp \"{targetActor.PlayerSession.UserId}\"");
verb.Impact = LogImpact.Low;
args.Verbs.Add(verb);
// Subtle Messages
Verb prayerVerb = new();
prayerVerb.Text = Loc.GetString("prayer-verbs-subtle-message");
prayerVerb.Category = VerbCategory.Admin;
prayerVerb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/pray.svg.png"));
prayerVerb.Act = () =>
{
_quickDialog.OpenDialog(player, "Subtle Message", "Message", "Popup Message", (string message, string popupMessage) =>
{
_prayerSystem.SendSubtleMessage(targetActor.PlayerSession, player, message, popupMessage == "" ? Loc.GetString("prayer-popup-subtle-default") : popupMessage);
});
};
prayerVerb.Impact = LogImpact.Low;
args.Verbs.Add(prayerVerb);
// Freeze
var frozen = HasComp(args.Target);
args.Verbs.Add(new Verb
{
Priority = -1, // This is just so it doesn't change position in the menu between freeze/unfreeze.
Text = frozen
? Loc.GetString("admin-verbs-unfreeze")
: Loc.GetString("admin-verbs-freeze"),
Category = VerbCategory.Admin,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/snow.svg.192dpi.png")),
Act = () =>
{
if (frozen)
RemComp(args.Target);
else
EnsureComp(args.Target);
},
Impact = LogImpact.Medium,
});
}
// Admin Logs
if (_adminManager.HasAdminFlag(player, AdminFlags.Logs))
{
Verb logsVerbEntity = new()
{
Priority = -2,
Text = Loc.GetString("admin-verbs-admin-logs-entity"),
Category = VerbCategory.Admin,
Act = () =>
{
var ui = new AdminLogsEui();
_eui.OpenEui(ui, player);
ui.SetLogFilter(search:args.Target.GetHashCode().ToString());
},
Impact = LogImpact.Low
};
args.Verbs.Add(logsVerbEntity);
}
// TeleportTo
args.Verbs.Add(new Verb
{
Text = Loc.GetString("admin-verbs-teleport-to"),
Category = VerbCategory.Admin,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/open.svg.192dpi.png")),
Act = () => _console.ExecuteCommand(player, $"tpto {args.Target}"),
Impact = LogImpact.Low
});
// TeleportHere
args.Verbs.Add(new Verb
{
Text = Loc.GetString("admin-verbs-teleport-here"),
Category = VerbCategory.Admin,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/close.svg.192dpi.png")),
Act = () =>
{
if (HasComp(args.Target))
{
if (player.AttachedEntity != null)
{
var mapPos = Transform(player.AttachedEntity.Value).MapPosition;
_console.ExecuteCommand(player, $"tpgrid {args.Target} {mapPos.X} {mapPos.Y} {mapPos.MapId}");
}
}
else
{
_console.ExecuteCommand(player, $"tpto {args.User} {args.Target}");
}
},
Impact = LogImpact.Low
});
// Respawn
if (HasComp(args.Target))
{
args.Verbs.Add(new Verb()
{
Text = Loc.GetString("admin-player-actions-respawn"),
Category = VerbCategory.Admin,
Act = () =>
{
_console.ExecuteCommand(player, $"respawn {actor.PlayerSession.Name}");
},
ConfirmationPopup = true,
// No logimpact as the command does it internally.
});
}
}
}
private void AddDebugVerbs(GetVerbsEvent args)
{
if (!EntityManager.TryGetComponent(args.User, out ActorComponent? actor))
return;
var player = actor.PlayerSession;
// Delete verb
if (_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("delete"), null), player, out _) ?? false)
{
Verb verb = new()
{
Text = Loc.GetString("delete-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
Act = () => EntityManager.DeleteEntity(args.Target),
Impact = LogImpact.Medium,
ConfirmationPopup = true
};
args.Verbs.Add(verb);
}
// Rejuvenate verb
if (_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("rejuvenate"), null), player, out _) ?? false)
{
Verb verb = new()
{
Text = Loc.GetString("rejuvenate-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/rejuvenate.svg.192dpi.png")),
Act = () => _rejuvenate.PerformRejuvenate(args.Target),
Impact = LogImpact.Medium
};
args.Verbs.Add(verb);
}
// Control mob verb
if (_toolshed.ActivePermissionController?.CheckInvokable(new CommandSpec(_toolshed.DefaultEnvironment.GetCommand("mind"), "control"), player, out _) ?? false &&
args.User != args.Target)
{
Verb verb = new()
{
Text = Loc.GetString("control-mob-verb-get-data-text"),
Category = VerbCategory.Debug,
// TODO VERB ICON control mob icon
Act = () =>
{
MakeSentientCommand.MakeSentient(args.Target, EntityManager);
if (!_minds.TryGetMind(player, out var mindId, out var mind))
return;
_mindSystem.TransferTo(mindId, args.Target, ghostCheckOverride: true, mind: mind);
},
Impact = LogImpact.High,
ConfirmationPopup = true
};
args.Verbs.Add(verb);
}
// XenoArcheology
if (_adminManager.IsAdmin(player) && TryComp(args.Target, out var artifact))
{
// make artifact always active (by adding timer trigger)
args.Verbs.Add(new Verb()
{
Text = Loc.GetString("artifact-verb-make-always-active"),
Category = VerbCategory.Debug,
Act = () => EntityManager.AddComponent(args.Target),
Disabled = EntityManager.HasComponent(args.Target),
Impact = LogImpact.High
});
// force to activate artifact ignoring timeout
args.Verbs.Add(new Verb()
{
Text = Loc.GetString("artifact-verb-activate"),
Category = VerbCategory.Debug,
Act = () => _artifactSystem.ForceActivateArtifact(args.Target, component: artifact),
Impact = LogImpact.High
});
}
// Make Sentient verb
if (_groupController.CanCommand(player, "makesentient") &&
args.User != args.Target &&
!EntityManager.HasComponent(args.Target))
{
Verb verb = new()
{
Text = Loc.GetString("make-sentient-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/sentient.svg.192dpi.png")),
Act = () => MakeSentientCommand.MakeSentient(args.Target, EntityManager),
Impact = LogImpact.Medium
};
args.Verbs.Add(verb);
}
// Set clothing verb
if (_groupController.CanCommand(player, "setoutfit") &&
EntityManager.HasComponent(args.Target))
{
Verb verb = new()
{
Text = Loc.GetString("set-outfit-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/outfit.svg.192dpi.png")),
Act = () => _euiManager.OpenEui(new SetOutfitEui(args.Target), player),
Impact = LogImpact.Medium
};
args.Verbs.Add(verb);
}
// In range unoccluded verb
if (_groupController.CanCommand(player, "inrangeunoccluded"))
{
Verb verb = new()
{
Text = Loc.GetString("in-range-unoccluded-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/information.svg.192dpi.png")),
Act = () =>
{
var message = args.User.InRangeUnOccluded(args.Target)
? Loc.GetString("in-range-unoccluded-verb-on-activate-not-occluded")
: Loc.GetString("in-range-unoccluded-verb-on-activate-occluded");
args.Target.PopupMessage(args.User, message);
}
};
args.Verbs.Add(verb);
}
// Get Disposal tube direction verb
if (_groupController.CanCommand(player, "tubeconnections") &&
EntityManager.TryGetComponent(args.Target, out DisposalTubeComponent? tube))
{
Verb verb = new()
{
Text = Loc.GetString("tube-direction-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/information.svg.192dpi.png")),
Act = () => _disposalTubes.PopupDirections(args.Target, tube, args.User)
};
args.Verbs.Add(verb);
}
// Make ghost role verb
if (_groupController.CanCommand(player, "makeghostrole") &&
!(EntityManager.GetComponentOrNull(args.Target)?.HasMind ?? false))
{
Verb verb = new();
verb.Text = Loc.GetString("make-ghost-role-verb-get-data-text");
verb.Category = VerbCategory.Debug;
// TODO VERB ICON add ghost icon
// Where is the national park service icon for haunted forests?
verb.Act = () => _ghostRoleSystem.OpenMakeGhostRoleEui(player, args.Target);
verb.Impact = LogImpact.Medium;
args.Verbs.Add(verb);
}
if (_groupController.CanAdminMenu(player) &&
EntityManager.TryGetComponent(args.Target, out ConfigurationComponent? config))
{
Verb verb = new()
{
Text = Loc.GetString("configure-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/settings.svg.192dpi.png")),
Category = VerbCategory.Debug,
Act = () => _uiSystem.TryOpen(args.Target, ConfigurationUiKey.Key, actor.PlayerSession)
};
args.Verbs.Add(verb);
}
// Add verb to open Solution Editor
if (_groupController.CanCommand(player, "addreagent") &&
EntityManager.HasComponent(args.Target))
{
Verb verb = new()
{
Text = Loc.GetString("edit-solutions-verb-get-data-text"),
Category = VerbCategory.Debug,
Icon = new SpriteSpecifier.Texture(new ("/Textures/Interface/VerbIcons/spill.svg.192dpi.png")),
Act = () => OpenEditSolutionsEui(player, args.Target),
Impact = LogImpact.Medium // maybe high depending on WHAT reagents they add...
};
args.Verbs.Add(verb);
}
}
#region SolutionsEui
private void OnSolutionChanged(EntityUid uid, SolutionContainerManagerComponent component, SolutionChangedEvent args)
{
foreach (var eui in _openSolutionUis.Values)
{
if (eui.Target == uid)
eui.StateDirty();
}
}
public void OpenEditSolutionsEui(IPlayerSession session, EntityUid uid)
{
if (session.AttachedEntity == null)
return;
if (_openSolutionUis.ContainsKey(session))
_openSolutionUis[session].Close();
var eui = _openSolutionUis[session] = new EditSolutionsEui(uid);
_euiManager.OpenEui(eui, session);
eui.StateDirty();
}
public void OnEditSolutionsEuiClosed(ICommonSession session)
{
_openSolutionUis.Remove(session, out var eui);
}
private void Reset(RoundRestartCleanupEvent ev)
{
_openSolutionUis.Clear();
}
#endregion
}
}