#!/usr/bin/env python3 # Copyright (c) 2021 Space Wizards Federation # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in all # copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. import PIL import PIL.Image # Input detail configuration input_name = "rplasma_window.dmi" input_row = 7 tile_w = 32 tile_h = 32 shodan = False # Citadel Station # Output state configuration if not shodan: # TG out_states = [ # Each output state gives a source quadrant for BR, TL, TR, BL. # The idea is that each of the 4 directions is a different rotation of the same state. # These states are associated by a bitfield indicating occupance relative to the indicated corner: # 1: Tile anti-clockwise of indicated diagonal occupied. # 2: Tile in indicated diagonal occupied. # 4: Tile clockwise of indicated diagonal occupied. [ 0, 0, 0, 0], # 0 : Standing / Outer corners [ 12, 12, 3, 3], # 1 : Straight line ; top half horizontal bottom half vertical [ 0, 0, 0, 0], # 2 : Standing / Outer corners diagonal [ 12, 12, 3, 3], # 3 : Seems to match 1 [ 3, 3, 12, 12], # 4 : Straight line ; top half vertical bottom half horizontal [ 15, 15, 15, 15], # 5 : Inner corners [ 3, 3, 12, 12], # 6 : Seems to match 4 [ 46, 46, 46, 46], # 7 : Full ] else: # Citadel Station out_states = [ [ 3, 0, 1, 2], [ 11, 8, 5, 6], [ 3, 0, 1, 2], [ 11, 8, 5, 6], [ 7, 4, 9, 10], [ 15, 12, 13, 14], [ 7, 4, 9, 10], [ 19, 16, 17, 18], ] # Infer subtile_w = tile_w // 2 subtile_h = tile_h // 2 # Source loading src_img = PIL.Image.open(input_name) tiles = [] # 48 is the amount of tiles that usually exist for i in range(48): tile = PIL.Image.new("RGBA", (tile_w, tile_h)) tx = i % input_row ty = i // input_row tile.paste(src_img, (tx * -tile_w, ty * -tile_h)) # now split that up # note that THIS is where the weird ordering gets put into place tile_a = PIL.Image.new("RGBA", (subtile_w, subtile_h)) tile_a.paste(tile, (-subtile_w, -subtile_h)) tile_b = PIL.Image.new("RGBA", (subtile_w, subtile_h)) tile_b.paste(tile, (0, 0)) tile_c = PIL.Image.new("RGBA", (subtile_w, subtile_h)) tile_c.paste(tile, (-subtile_w, 0)) tile_d = PIL.Image.new("RGBA", (subtile_w, subtile_h)) tile_d.paste(tile, (0, -subtile_h)) tiles.append([tile_a, tile_b, tile_c, tile_d]) state_size = (tile_w * 2, tile_h * 2) def subtile_copy(dst, dst_x, dst_y, src, src_x, src_y): dst_x += src_x dst_y += src_y for state in range(len(out_states)): full = PIL.Image.new("RGBA", state_size) full.paste(tiles[out_states[state][0]][0], (subtile_w, subtile_h)) full.paste(tiles[out_states[state][1]][1], (tile_w, 0)) full.paste(tiles[out_states[state][2]][2], (subtile_w, tile_h)) full.paste(tiles[out_states[state][3]][3], (tile_w, tile_h + subtile_h)) full.save("state_" + str(state) + ".png") full_finale = PIL.Image.new("RGBA", (tile_w, tile_h)) full_finale.paste(tiles[out_states[0][0]][0], (subtile_w, subtile_h)) full_finale.paste(tiles[out_states[0][1]][1], (0, 0)) full_finale.paste(tiles[out_states[0][2]][2], (subtile_w, 0)) full_finale.paste(tiles[out_states[0][3]][3], (0, subtile_h)) full_finale.save("full.png")