using System.Threading; using Content.Server.DoAfter; using Content.Server.Medical.Components; using Content.Server.Disease; using Content.Server.Popups; using Content.Shared.Damage; using Content.Shared.Interaction; using Content.Shared.MobState.Components; using Robust.Server.GameObjects; using Robust.Shared.Player; using static Content.Shared.MedicalScanner.SharedHealthAnalyzerComponent; namespace Content.Server.Medical { public sealed class HealthAnalyzerSystem : EntitySystem { [Dependency] private readonly DiseaseSystem _disease = default!; [Dependency] private readonly DoAfterSystem _doAfterSystem = default!; [Dependency] private readonly PopupSystem _popupSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(HandleActivateInWorld); SubscribeLocalEvent(OnAfterInteract); SubscribeLocalEvent(OnTargetScanSuccessful); SubscribeLocalEvent(OnScanCancelled); } private void HandleActivateInWorld(EntityUid uid, HealthAnalyzerComponent healthAnalyzer, ActivateInWorldEvent args) { OpenUserInterface(args.User, healthAnalyzer); } private void OnAfterInteract(EntityUid uid, HealthAnalyzerComponent healthAnalyzer, AfterInteractEvent args) { if (healthAnalyzer.CancelToken != null) { healthAnalyzer.CancelToken.Cancel(); healthAnalyzer.CancelToken = null; return; } if (args.Target == null) return; if (!args.CanReach) return; if (healthAnalyzer.CancelToken != null) return; if (!HasComp(args.Target)) return; healthAnalyzer.CancelToken = new CancellationTokenSource(); _doAfterSystem.DoAfter(new DoAfterEventArgs(args.User, healthAnalyzer.ScanDelay, healthAnalyzer.CancelToken.Token, target: args.Target) { BroadcastFinishedEvent = new TargetScanSuccessfulEvent(args.User, args.Target, healthAnalyzer), BroadcastCancelledEvent = new ScanCancelledEvent(healthAnalyzer), BreakOnTargetMove = true, BreakOnUserMove = true, BreakOnStun = true, NeedHand = true }); } private void OnTargetScanSuccessful(TargetScanSuccessfulEvent args) { args.Component.CancelToken = null; UpdateScannedUser(args.Component.Owner, args.User, args.Target, args.Component); // Below is for the traitor item // Piggybacking off another component's doafter is complete CBT so I gave up // and put it on the same component if (string.IsNullOrEmpty(args.Component.Disease) || args.Target == null) return; _disease.TryAddDisease(args.Target.Value, args.Component.Disease); if (args.User == args.Target) { _popupSystem.PopupEntity(Loc.GetString("disease-scanner-gave-self", ("disease", args.Component.Disease)), args.User, Filter.Entities(args.User)); return; } _popupSystem.PopupEntity(Loc.GetString("disease-scanner-gave-other", ("target", args.Target), ("disease", args.Component.Disease)), args.User, Filter.Entities(args.User)); } private void OpenUserInterface(EntityUid user, HealthAnalyzerComponent healthAnalyzer) { if (!TryComp(user, out var actor)) return; healthAnalyzer.UserInterface?.Open(actor.PlayerSession); } public void UpdateScannedUser(EntityUid uid, EntityUid user, EntityUid? target, HealthAnalyzerComponent? healthAnalyzer) { if (!Resolve(uid, ref healthAnalyzer)) return; if (target == null || healthAnalyzer.UserInterface == null) return; if (!HasComp(target)) return; OpenUserInterface(user, healthAnalyzer); healthAnalyzer.UserInterface?.SendMessage(new HealthAnalyzerScannedUserMessage(target)); } private static void OnScanCancelled(ScanCancelledEvent args) { args.HealthAnalyzer.CancelToken = null; } private sealed class ScanCancelledEvent : EntityEventArgs { public readonly HealthAnalyzerComponent HealthAnalyzer; public ScanCancelledEvent(HealthAnalyzerComponent healthAnalyzer) { HealthAnalyzer = healthAnalyzer; } } private sealed class TargetScanSuccessfulEvent : EntityEventArgs { public EntityUid User { get; } public EntityUid? Target { get; } public HealthAnalyzerComponent Component { get; } public TargetScanSuccessfulEvent(EntityUid user, EntityUid? target, HealthAnalyzerComponent component) { User = user; Target = target; Component = component; } } } }