using Robust.Shared.GameObjects; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Server.Atmos.Components { [RegisterComponent] public sealed class GasMixtureHolderComponent : Component, IGasMixtureHolder { [ViewVariables] [DataField("air")] public GasMixture Air { get; set; } = new GasMixture(); } }