using Content.Server.Atmos.EntitySystems; using Robust.Shared.GameObjects; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Server.Atmos.Components { [RegisterComponent] public sealed class AtmosPlaqueComponent : Component { [DataField("plaqueType")] public PlaqueType Type = PlaqueType.Unset; [ViewVariables(VVAccess.ReadWrite)] public PlaqueType TypeVV { get => Type; set { Type = value; EntitySystem.Get().UpdateSign(this); } } } }