using Content.Shared.Atmos; using Content.Shared.Atmos.Piping.Binary.Components; using JetBrains.Annotations; using Robust.Client.GameObjects; namespace Content.Client.Atmos.UI { /// /// Initializes a and updates it when new server messages are received. /// [UsedImplicitly] public sealed class GasVolumePumpBoundUserInterface : BoundUserInterface { [ViewVariables] private const float MaxTransferRate = Atmospherics.MaxTransferRate; [ViewVariables] private GasVolumePumpWindow? _window; public GasVolumePumpBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey) { } protected override void Open() { base.Open(); _window = new GasVolumePumpWindow(); if (State != null) UpdateState(State); _window.OpenCentered(); _window.OnClose += Close; _window.ToggleStatusButtonPressed += OnToggleStatusButtonPressed; _window.PumpTransferRateChanged += OnPumpTransferRatePressed; } private void OnToggleStatusButtonPressed() { if (_window is null) return; SendMessage(new GasVolumePumpToggleStatusMessage(_window.PumpStatus)); } private void OnPumpTransferRatePressed(string value) { var rate = float.TryParse(value, out var parsed) ? parsed : 0f; if (rate > MaxTransferRate) rate = MaxTransferRate; SendMessage(new GasVolumePumpChangeTransferRateMessage(rate)); } /// /// Update the UI state based on server-sent info /// /// protected override void UpdateState(BoundUserInterfaceState state) { base.UpdateState(state); if (_window == null || state is not GasVolumePumpBoundUserInterfaceState cast) return; _window.Title = (cast.PumpLabel); _window.SetPumpStatus(cast.Enabled); _window.SetTransferRate(cast.TransferRate); } protected override void Dispose(bool disposing) { base.Dispose(disposing); if (!disposing) return; _window?.Dispose(); } } }