using Content.Server.Chemistry.Components; using Content.Server.Popups; using Content.Shared.Chemistry.Reagent; using Content.Shared.FixedPoint; using JetBrains.Annotations; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Localization; namespace Content.Server.Chemistry.EntitySystems { [UsedImplicitly] public class RehydratableSystem : EntitySystem { [Dependency] private readonly SolutionContainerSystem _solutionsSystem = default!; public override void Initialize() { base.Initialize(); SubscribeLocalEvent(OnSolutionChange); } private void OnSolutionChange(EntityUid uid, RehydratableComponent component, SolutionChangedEvent args) { if (_solutionsSystem.GetReagentQuantity(uid, component.CatalystPrototype) > FixedPoint2.Zero) { Expand(component, component.Owner); } } // Try not to make this public if you can help it. private void Expand(RehydratableComponent component, IEntity owner) { if (component.Expanding) { return; } component.Expanding = true; owner.PopupMessageEveryone(Loc.GetString("rehydratable-component-expands-message", ("owner", owner))); if (!string.IsNullOrEmpty(component.TargetPrototype)) { var ent = component.Owner.EntityManager.SpawnEntity(component.TargetPrototype, owner.Transform.Coordinates); ent.Transform.AttachToGridOrMap(); } owner.QueueDelete(); } } }