namespace Content.Shared.Damage;
public sealed partial class DamageableSystem
{
///
/// Applies damage to all entities to see how expensive it is to deal damage.
///
public void ApplyDamageToAllEntities(List> damageables, DamageSpecifier damage)
{
foreach (var (uid, damageable) in damageables)
{
TryChangeDamage(uid, damage, damageable: damageable);
}
}
}