using System.Collections.Generic; using Robust.Shared.GameObjects; using Robust.Shared.GameStates; using Robust.Shared.ViewVariables; namespace Content.Shared.Alert; /// /// Handles the icons on the right side of the screen. /// Should only be used for player-controlled entities. /// [RegisterComponent] [NetworkedComponent] public sealed class AlertsComponent : Component { [ViewVariables] public Dictionary Alerts = new(); }